Weapon Skills in New World are a component of character progression that allows a player to unlock abilities for the different weapon types in the game. As a player defeats enemies with a weapon type, that weapon gains experience points towards its Mastery. Gaining a level in a weapon's Mastery awards an ability point that can be spent on abilities unique to that weapon type. This page covers information on all the Weapon Masteries and abilities available in New World.
New World Weapon Skills Guide
Every Weapon Skills in New World
Weapon Skills Overview
There are currently 11 Weapon Types in New World that the player can master. Each weapon type has two Mastery Trees with a selection of active abilities, passive modifiers and bonuses that are exclusive to that weapon type. Note that these Weapon Skills trees are shared between all weapons of the same type. Leveling Weapon Skills is done by equipping a weapon and using it in combat, defeating enemies to gain experience points towards that weapon type's mastery. Leveling in a Weapon Skills awards an ability point, which can then be spent on one of the abilities available in either tree of the weapon's mastery. You are not locked into any one tree and can spend your points however you wish as you make your way down the tree's ability line. As there are no classes in New World and any character can equip any weapon, it is possible to master all weapon types. However, Weapon Masteries have a cap of level 20 while each Mastery's tree has 19 abilities that can be unlocked for a total of 38 abilities per weapon type. This means that you will not be able to unlock every ability in a weapon's mastery trees, and will need to choose wisely which you'd like to obtain.
You are not locked into any one tree and can spend your points however you wish as you make your way down the tree's ability line. As there are no classes in New World and any character can equip any weapon, it is possible to master all weapon types. However, Weapon Masteries have a cap of level 20 while each Mastery's tree has 19 abilities that can be unlocked for a total of 38 abilities per weapon type. This means that you will not be able to unlock every ability in a weapon's mastery trees, and will need to choose wisely which you'd like to obtain.
Respeccing Mastery Points
If you've mistakenly allocated your points or wish to switch up your overall point allocation, you can respec your mastery points in exchange for some Azoth. Respeccing mastery points can be done from the Weapon Skills UI.
Weapon Masteries in New World
One-Handed Weapon Skills
A pairing of melee focused weapons that, when combined. offer solid offensive and defensive capabilities. Utilizes a combination of arcing swings and lunges for the offensive melee attacks and a Shield to maximize defenses.
Sword and Shield Skill Trees
The Swordmaster skill tree mainly focuses on boosting the player's offensive capabilities by increasing damage output, granting more mobility, and taking advantage of the Sword and Shield combos to stun Enemies.
The Defender skill tree mainly focuses on boosting the player's defensive capabilities by increasing armor, reducing incoming damage from various sources and improving regenerative capabilities. The skill tree also employs a lot of crowd control effects via stuns and slows, and is an excellent choice for a tanking role.
A speed oriented melee weapon with a variety of quick lunge attacks. Excels at precise timing and outmaneuvering opponents while applying bleeds that gradually drain the target's health.
Rapier Skill Trees
Grace abilities mainly focus on evasion and mobility, rendering the player character harder to hit
A diverse weapon that allows for ranged throwing attacks or rapid close quarters attacks. Ideal for aggressive, fully committed close quarters melee combat or tactical medium range combat.
Hatchet Skill Trees
Berserker abilities mainly focus on boosting the player's melee attacks and increases both their speed and the player's.
Throwing abilities mainly focus on ranged combat, improving its damage output and inducing different status effects
Two-Handed Weapon Skills
A melee weapon that utilizes its long reach for aggressive thrusting attacks. Perfect for keeping targets at a distance, strategic positioning, and applying persistent pressure to targets.
Spear Skill Trees
Zoner abilities mainly focus on crow control and throwing attacks
A large melee weapon with wide arcing swings and powerful chopping attacks. Ideal for engaging multiple enemies with AoE damage or dealing extreme damage to single targets.
Great Axe Skill Trees
Reaper abilities mainly focus on single-target damage.
Mauler abilities mainly focus on crowd control and Area of effect abilities.
A mighty combat hammer that can cause the earth to quake with its crushing strikes. Ideal for impeding enemies with ground tremors or dealing crippling blows directly to a target.
War Hammer Skill Trees
Juggernaut abilities mainly focus on increasing the amount of damage dealt
Crowd Crusher abilities mainly focus on granting the player stuns and knockdowns
Ranged Weapon Skills
Bow Skill Trees
Skirmisher abilities mainly focus on increasing the amount of damage dealt
Hunter abilities mainly focus on granting the player stuns and knockdowns amount of damage dealt.
Musket Skill Trees
Sharpshooter abilities mainly focus on increasing the amount of damage dealt
Trapper abilities mainly focus on granting the player stuns and knockdowns
Magic Weapon Skills
Fire Staff Skill Trees
Fire Mage abilities mainly focuses on inflicting massive damage through the power of Fire and leaving AoE effects that damage anything in their path.
Pyromancer abilities mainly focuses on sustained damage-over-time effects by setting enemies on fire.
Life Staff Skill Trees
Healing abilities mainly focus on healing both players and allies alike
Protector abilities mainly focus on granting buffs and other healing related abilities
Ice Gauntlet Skill Trees
Ice Tempest abilities mainly focus on slowing Enemies as well as creating devastating chilling area of effects attacks.
Ice Conjurer abilities mainly focus on supporting the party through an Ice Pylon that provides both buffs and debuffs.
Void Gauntlet Skill Trees
Annihilation is a melee-focused skill tree which allows players to conjure a powerful Void Blade and engage enemies in close-quarters, obliterating them with the power of the Void. Annihilation relies on stacking powerful Disintegrate effects and also excels at locking enemies down.
The Decay tree arms players with the Orb of Decay projectile that can afflict enemies with powerful debilitating effects and heal allies. The Decay tree serves a support role but can more than hold its own in combat with sustained Disintegrate damage and the ability to strip away enemy offensive and defensive capabilities while protecting allies.