Weapons in New World are pieces of equipment used to deal damage to Enemies in battle. Weapons provide many different options and approaches to combat, allowing the player to deal damage in different ways. There are currently 13 types of Weapons that the player can use and master. Each Weapon has two Weapon Mastery trees, further diversifying their roles and use in combat.
New World Weapons Overview
There is a wide variety of Weapons available in New World. Weapons can be obtained in a number of ways: Through Crafting, found as random loot in chests and containers, as random drops by Enemies and Bosses or as rewards for completing Quests.
While exploring and fighting Enemies, you can find and acquire Weapons that can be used immediately, provided you are at the appropriate level. Like Armor and other Equipment types, Weapons have a few features in common that determine how powerful they can be: Gear Score, Perks and Gem Sockets.
Best Weapons in New World
- Best Weapons Farming Guide: Check it out
- Legendary Farming: Bosses and Minibosses
- Luck Stat: Seems to not make a big impact
An Item's Gear Score is an overall gauge of how powerful that item is. The higher the Gear Score, the better the offensive capabilities of a Weapon. An item's Gear Score can also influence the chance of the item dropping with Perks and/or Gem Sockets.
In the case of Crafted Weapons, the Weapon's Gear Score can be influenced during the creation process by the Crafter's skill level in Weaponsmithing, Engineering or Arcana. Each Weapon has a base Gear Score depending on the tier of the item. There is also a minimum and maximum Gear Score range which gets higher the more skilled the crafter is. For example, a beginner Weaponsmith will be able to craft Tier 2 Weapons such as the Iron Straight Sword, with a Gear Score ranging from 200 to 210 while a more advanced Weaponsmith can craft the same tier Weapons with Gear Scores of 250 and above, up to the maximum of 300 for this tier.
Weapons can drop with up to 3 Perks which are drawn from a pool of potential Perks. Similar kinds of items can function differently depending on the Perks they possess.
Perks also influence the Rarity (also known as Quality) of an item and this extends to Weapons as well:
In the case of Crafted Weapons, each has a small chance of gaining one or more Perks during the crafting process. While these outcomes are random, players can use the special resource Azoth while crafting to improve the chances of getting Perks. Additionally, there are large amounts of special resources that can be gathered in the world that, when used during the crafting process, can dictate what Perk is added to the piece of equipment. However, there are still no guarantees that a Perk will indeed be added to the piece of equipment, but the chance increases as the Crafting skill level increases.
See the Weapon Perks page for a full list of potential Perks for Weapons.
Occasionally, Weapons will drop with an Empty Gem Socket which can be used to affix the Weapon with a Gem. These Gems provide a bonus to one or more of the player's Core Attributes and can be socketed into equipment by anyone. However, Raw Gems can only be cut by players skilled in the Stonecutting skill line, creating Cut Gems. Socketed Gems cannot be removed but can be replaced with a new one in most cases.
You can check the Raw Gems and Cut Gems lists, by clicking on their respective links.
Similar to Perks, Crafted Weapons can also have a small chance of obtaining an Empty Gem Socket during the crafting process. This chance can be improved by raising the Crafter's skill level, as well as by using the special resource Azoth during the crafting process.
Weapon Types and Mastery
With there being no Class systems in New World, Weapons serve to distinguish a player's role in combat activities.
Players can equip up to two sets of Weapons and switch between them freely, even during combat. This freedom gives players access to a wide variety of roles and abilities depending on what the situation requires. For example, a primarily ranged damage dealer wielding a Bow can quickly fall back and switch to a Life Staff to cast healing spells on his injured teammates -- or a heavy attacker with a War Hammer who's been locked down by slowing effects can quickly switch to his Hatchet set, which he's specialized with throwing abilities in order to keep up with his enemies from a distance. There are plenty of possibilities with this flexible system.
Each Weapon type has two Weapon Mastery trees with a selection of active abilities, passive modifiers and bonuses that are exclusive to that weapon type. Each Weapon type can be leveled up by equipping and using the weapon to defeat opponents in battle.
The final tier of Item Rarity is the Legendary quality. Unlike regular Weapons, Legendary Weapons are uniquely named and have their own set of curated Perks and fixed Gear Scores. Legendary Weapons are often especially powerful compared to regular Weapons of the same level. While Legendary Weapons can prove difficult to acquire, they are not restricted to high-level content. There are plenty of Legendary items for players of any level to obtain but they often require the player to take on the toughest challenges such as Bosses and Expeditions among other activities. Some Legendary items can also be acquired by taking on special Legendary Quest chains.
All Weapon types in New World
Swords & Shields
The Sword & Shield are a pair of weapons that compliment each other. The Sword offers fast, offensive capabilities while the Shield boosts the player's blocking capabilities.
The Hatchet is a versatile one-handed weapon offering both quick and powerful melee offense and medium ranged capabilities.
The Rapier is a light, one-handed melee weapon that specializes in very quick, stylish attacks and rewards skillful play while inflicting powerful Bleed effects.
The War Hammer is a massive two-handed crushing weapon that boasts the highest raw damage among all melee weapons.
The Great Axe is a 2-handed weapon that can excel in either powerful, single-target damage or wide, cleaving, area-of-effect attacks.
The Spear is a melee weapon that boasts superior range without compromising on speed. The Spear can be tossed to further boost its ranged capabilities.
The Bow is a weapon that excels in ranged combat, possessing quick reload speeds and fast repositioning techniques.
The Musket is a long-ranged weapon that boast superior firepower in exchange for a longer time between shots.
The Fire Staff is a magical weapon of destructive power excelling in crowd control with its large area of effect spells and sustained damage over time burn effects.
The Life Staff is a magical weapon that employs healing and protective magic, keeping allies alive and bolstering their defenses.
The Ice Gauntlet is a magical weapon that boasts superior crowd control, utilizing Ice spells with powerful slowing and freezing effects.
The Void Gauntlet is a hybrid magical damage and support weapon that can manipulate the powers of the Void, allowing players to conjure the destructive Void Blade or the Orb of Decay to wreak havoc across the battlefield.
The Blunderbuss is a mid-ranged weapon that deals close-to-mid range damage and offers high mobility. This is the only weapon that scales on strength and intelligence making it perfect for mage and bruiser builds.
Not seeing the blunderbuss, any chance to add that to the wiki?
Hallo! Ich bin der böse ELEONORADUS!!!
By Chance has anyone found an epic Life staff?
Hello, it's possible to hide your back weapons when you dont use it ?