Enemies in New World are the hostile NPCs that you will encounter throughout the game. Their main objective is to defeat you by attacking you and inflicting damage. They can be categorized in 5 different groups, each with their own strengths and weaknesses.
Enemies in New World
As mentioned before, Enemies in New World are divided into five different groups. Each group has its own affinities, Strengths and Weaknesses (Strengths are now removed from the game and enemies only have weaknesses). Knowing this is important, because it can turn the tide of battle when facing a particular foe.
The chart below lists the amount of damage dealt to each type.
Group / Damage type |
Slash |
Thrust |
Strike |
Arcane |
Fire |
Ice |
Lightning |
Nature |
Void |
---|---|---|---|---|---|---|---|---|---|
Ancients |
100% | 100% | 120% | 100% | 100% | 100% | 130% | 100% | 115% |
Angry Earth |
120% | 100% | 100% | 100% | 130% | 100% | 100% | 100% | 100% |
Corrupted |
100% | 120% | 100% | 130% | 100% | 100% | 100% | 115% | 100% |
The Lost |
100% | 100% | 110% | 100% | 100% | 115% | 100% | 130% | 100% |
Beast |
100% | 120% | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
- Anonymous
I updated the table to remove all of the enemy strengths and only leave their weaknesses.
- Anonymous
The Brimstone Sands update is removing all of the monster resistances. The weaknesses will remain. The chart reflecting the changes is below.
- Anonymous
- Anonymous
I don't think this chart is accurate... I had a feeling about Angry vs fire, Ancient vs Earth and Corrupted vs Water, based on the coatings one can make in the Arcana... I tested my dmg to ancients for example equipped with no stone about 960 per non-crit hit, and then equipped with Amber, and got about 1040 for non-crit hit.
- Anonymous
- Anonymous
i have a question about this chart, if the number is lower then 100% does it still mean you deal more damage with the specific type of damage ? for example Ancients 60% Fire, does it mean you deal 60% more damage with fire to Ancients or they receive only 60% from 100% means they have 40% damage reduction from fire ?
Do we know the human weakness? Slash? Ice? Percentages? Yet?
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