Perks in New World are the abilities that Weapons or Armor may drop with and are tied to the Rarity of the item. These Perks grant additional benefits to the players, ranging from converting damage to a particular element or increasing damage while at full health, to absorbing a percentage of specific elemental damage suffered.

 

New World Perks & Rarity

The amount of Perks a single piece of Equipment can have, are directly related to the rarity of the item. 

  • No Perks - Common Quality
  • 1 Perk - Uncommon Quality
  • 2 Perks - Rare Quality
  • 3 Perks - Epic Quality

New World Gemstones

Many Weapons and Armor pieces can have an Empty Gem Slot. These Gem Slots can be used to socket a Gemstone. Once a Gemstone is placed on your chosen equipment, it will give you a Perk. The Perk that our weapon or armor piece gains will depend on both the Gemstone's type and Tier we assign to it.

Please visit our Gemstone page for more information.

 

Perks in New World

 The table is sortable! Click on the header to sort it as you see fit.

 

Name

Slot

Effect

abyssal i perk icon new world wiki guide 125px
Abyssal I

Main Hand & Two Hand 20.0% of damage is converted to Void.
Damage scales off base weapon stat or INT, whichever is higher.

abyssal ii perk icon new world wiki guide 125px
Abyssal II

Main Hand & Two Hand 30.0% of damage is converted to Void.
Damage scales off base weapon stat or INT, whichever is higher.

abyssal iii perk icon new world wiki guide 125px
Abyssal III

Main Hand & Two Hand 40.0% of damage is converted to Void.
Damage scales off base weapon stat or INT, whichever is higher.

abyssal iv perk icon new world wiki guide 125px
Abyssal IV

Main Hand & Two Hand 50.0% of damage is converted to Void.
Damage scales off base weapon stat or INT, whichever is higher.

electrified i perk icon new world wiki guide 125px
Electrified I

Main Hand & Two Hand 20.0% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher.

electrified ii perk icon new world wiki guide 125px
Electrified II

Main Hand & Two Hand 30.0% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher.

electrified iii perk icon new world wiki guide 125px
Electrified III

Main Hand & Two Hand 40.0% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher.

electrified iv perk icon new world wiki guide 125px
Electrified IV

Main Hand & Two Hand 50.0% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher.

empowered i perk icon new world wiki guide 125px
Empowered I

Main Hand & Two Hand 20.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.

empowered ii perk icon new world wiki guide 125px
Empowered II

Main Hand & Two Hand 30.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.

empowered iii perk icon new world wiki guide 125px
Empowered III

Main Hand & Two Hand 40.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.

empowered iv perk icon new world wiki guide 125px
Empowered IV

Main Hand & Two Hand 50.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.

ignited i perk icon new world wiki guide 125px
Ignited I

Main Hand & Two Hand 20.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.

ignited ii perk icon new world wiki guide 125px
Ignited II

Main Hand & Two Hand 30.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.

ignited iii perk icon new world wiki guide 125px
Ignited III

Main Hand & Two Hand 40.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.

ignited iv perk icon new world wiki guide 125px
Ignited IV

Main Hand & Two Hand 50.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.

frozen i perk icon new world wiki guide 125px
Frozen I

Main Hand & Two Hand 20.0% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher.

frozen ii perk icon new world wiki guide 125px
Frozen II

Main Hand & Two Hand 30.0% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher.

frozen iii perk icon new world wiki guide 125px
Frozen III

Main Hand & Two Hand 40.0% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher.

frozen iv perk icon new world wiki guide 125px
Frozen IV

Main Hand & Two Hand 50.0% of damage is converted to Ice. Damage scales off base weapon stat or INT, whichever is higher.

arboreal i perk icon new world wiki guide 125px
Arboreal I

Main Hand & Two Hand 20.0% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.

arboreal ii perk icon new world wiki guide 125px
Arboreal II

Main Hand & Two Hand 30.0% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.

arboreal iii perk icon new world wiki guide 125px
Arboreal III

Main Hand & Two Hand 40.0% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.

arboreal iv perk icon new world wiki guide 125px
Arboreal IV

Main Hand & Two Hand 50.0% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.

brash i perk icon new world wiki guide 125px
Brash I

Main Hand & Two Hand +15.0% damage against targets with full Health.

brash ii perk icon 1 new world wiki guide 125px
Brash II

Main Hand & Two Hand +20.0% damage against targets with full Health.

brash iii perk icon new world wiki guide 125px
Brash III

Main Hand & Two Hand +25.0% damage against targets with full Health.

brash iv perk icon new world wiki guide 125px
Brash IV

Main Hand & Two Hand +30.0% damage against targets with full Health.

opportunist i perk icon new world wiki guide 125px
Opportunist I

Main Hand & Two Hand +8.0% damage against targets with less than 30.0% Health.

opportunist ii perk icon new world wiki guide 125px
Opportunist II

Main Hand & Two Hand +12.0% damage against targets with less than 30.0% Health.

opportunist iii perk icon new world wiki guide 125px
Opportunist III

Main Hand & Two Hand +16.0% damage against targets with less than 30.0% Health.

opportunist iv perk icon new world wiki guide 125px
Opportunist IV

Main Hand & Two Hand +20.0% damage against targets with less than 30.0% Health.

retaliate i perk icon new world wiki guide 125px
Retaliate I

Main Hand & Two Hand +6.0% damage after receiving 3 hits.

retaliate ii perk icon new world wiki guide 125px
Retaliate II

Main Hand & Two Hand +9.0% damage after receiving 3 hits.

retaliate iii perk icon new world wiki guide 125px
Retaliate III

Main Hand & Two Hand +12.0% damage after receiving 3 hits.

retaliate iv perk icon new world wiki guide 125px
Retaliate IV

Main Hand & Two Hand +15.0% damage after receiving 3 hits.

exhilarate i perk icon new world wiki guide 125px
Exhilarate

Main Hand & Two Hand +12.0% damage when player is below 30.0% Health.

exhilarate ii perk icon new world wiki guide 125px
Exhilarate II

Main Hand & Two Hand +16.0% damage when player is below 30.0% Health.

exhilarate iii perk icon new world wiki guide 125px
Exhilarate III

Main Hand & Two Hand +20.0% damage when player is below 30.0% Health.

exhilarate iv perk icon new world wiki guide 125px
Exhilarate IV

Main Hand & Two Hand +24.0% damage when player is below 30.0% Health.

cruel i perk icon new world wiki guide 125px
Cruel I

Main Hand & Two Hand +6.0% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.)

cruel ii perk icon new world wiki guide 125px
Cruel II

Main Hand & Two Hand +8.0% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.)

cruel iii perk icon new world wiki guide 125px
Cruel III

Main Hand & Two Hand +10.0% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.)

cruel iv perk icon new world wiki guide 125px
Cruel IV

Main Hand & Two Hand +12.0% damage against targets with an active Crowd Control status effect (Slow, Stun, Root.)

gambit i perk icon new world wiki guide 125px
Gambit

Main Hand & Two Hand +6.0% damage while your stamina is not full.

gambit ii perk icon new world wiki guide 125px
Gambit II

Main Hand & Two Hand +9.0% damage while your stamina is not full.

gambit iii perk icon new world wiki guide 125px
Gambit III

Main Hand & Two Hand +12.0% damage while your stamina is not full.

gambit iv perk icon new world wiki guide 125px
Gambit IV

Main Hand & Two Hand +15.0% damage while your stamina is not full.

rally i perk icon new world wiki guide 125px
Rally

Main Hand & Two Hand +6.0% damage and outgoing healing while at full health.

rally ii perk icon new world wiki guide 125px
Rally II

Main Hand & Two Hand +9.0% damage and outgoing healing while at full health.

rally iii perk icon new world wiki guide 125px
Rally III

Main Hand & Two Hand +12.0% damage and outgoing healing while at full health.

rally iv perk icon new world wiki guide 125px
Rally IV

Main Hand & Two Hand +15.0% damage and outgoing healing while at full health.

abyssal ward i perk icon new world wiki guide 125px
Abyssal Ward

Armor
Amulets
Rings
Token
+2.5% Void Damage Absorption.

abyssal ward ii perk icon new world wiki guide 125px
Abyssal Ward II

Armor
Amulets
Rings
Token
+3.5% Void Damage Absorption.

abyssal ward iii perk icon new world wiki guide 125px
Abyssal Ward III

Armor
Amulets
Rings
Token
+5.0% Void Damage Absorption.

abyssal ward iv perk icon new world wiki guide 125px
Abyssal Ward IV

Armor
Amulets
Rings
Token
+6.0% Void Damage Absorption.

fire ward i perk icon new world wiki guide 125px
Fire Ward I

Armor
Amulets
Rings
Token
+2.0 Fire Damage Absorption

fire ward ii perk icon new world wiki guide 125px
Fire Ward II

Armor
Amulets
Rings
Token
+2.5% Fire Damage Absorption.

fire ward iii perk icon new world wiki guide 125px
Fire Ward III

Armor
Amulets
Rings
Token
+3.0% Fire Damage Absorption.

fire ward iv perk icon new world wiki guide 125px
Fire Ward IV

Armor
Amulets
Rings
Token
+3.75% Fire Damage Absorption.

lightning ward i perk icon new world wiki guide 125px
Lightning Ward I

Armor
Amulets
Rings
Token
+2.0% Lightning Damage Absorption.

lightning ward ii perk icon new world wiki guide 125px
Lightning Ward II

Armor
Amulets
Rings
Token
 +2.5% Lightning Damage Absorption.

lightning ward iii perk icon new world wiki guide 125px
Lightning Ward III

Armor
Amulets
Rings
Token
+3.0% Lightning Damage Absorption.

lightning ward iv perk icon new world wiki guide 125px
Lightning Ward IV

Armor
Amulets
Rings
Token
+3.75% Lightning Damage Absorption.

Fishing Colossus I

Armor Small boost to chance of catching larger fish.

Fishing Colossus II

Armor Medium Boost to chance of catching larger fish.

Fishing Colossus III

Armor Larger boost to chance of catching larger fish.

arcane ward i perk icon new world wiki guide 125px
Arcane Ward I

Armor
Amulets
Rings
Token
+2.0% Arcane Damage Absorption.

arcane ward ii perk icon new world wiki guide 125px
Arcane Ward II

Armor
Amulets
Rings
Token
+2.5% Arcane Damage Absorption.

arcane ward iii perk icon new world wiki guide 125px
Arcane Ward III

Armor
Amulets
Rings
Token
+3.0% Arcane Damage Absorption.

arcane ward iv perk icon new world wiki guide 125px
Arcane Ward IV

Armor
Amulets
Rings
Token
+3.75% Arcane Damage Absorption.

ice ward i perk icon new world wiki guide 125px
Ice Ward I

Armor
Amulets
Rings
Token
+2.0% Ice Damage Absorption.

ice ward ii perk icon new world wiki guide 125px
Ice Ward II

Armor
Amulets
Rings
Token
+2.5% Ice Damage Absorption.

ice ward iii perk icon new world wiki guide 125px
Ice Ward III

Armor
Amulets
Rings
Token
+3.0% Ice Damage Absorption.

ice ward iv perk icon new world wiki guide 125px
Ice Ward IV

Armor
Amulets
Rings
Token
+3.75% Ice Damage Absorption.

nature ward i perk icon new world wiki guide 125px
Nature Ward

Armor
Amulets
Rings
Token
+2.0% Nature Damage Absorption.

nature ward ii perk icon new world wiki guide 125px
Nature Ward II

Armor
Amulets
Rings
Token
+2.5% Nature Damage Absorption.

nature ward iii perk icon new world wiki guide 125px
Nature Ward III

Armor
Amulets
Rings
Token
+3.0% Nature Damage Absorption.

nature ward iv perk icon new world wiki guide 125px
Nature Ward IV

Armor
Amulets
Rings
Token
+3.75% Nature Damage Absorption.

slash ward i perk icon new world wiki guide 125px
Slash Ward

Armor
Amulets
Rings
Token
+2.0% Slash Damage Absorption.

slash ward ii perk icon new world wiki guide 125px
Slash Ward II

Armor
Amulets
Rings
Token
+2.5% Slash Damage Absorption.

slash ward iii perk icon new world wiki guide 125px
Slash Ward III

Armor
Amulets
Rings
Token
+3.0% Slash Damage Absorption.

slash ward iv perk icon new world wiki guide 125px
Slash Ward IV

Armor
Amulets
Rings
Token
+3.75% Slash Damage Absorption.

strike ward i perk icon new world wiki guide 125px
Strike Ward I

Armor
Amulets
Rings
Token
+2.0% Strike Damage Absorption.

strike ward ii perk icon new world wiki guide 125px
Strike Ward II

Armor
Amulets
Rings
Token
+2.5% Strike Damage Absorption.

strike ward iii perk icon new world wiki guide 125px
Strike Ward III

Armor
Amulets
Rings
Token
+3.0% Strike Damage Absorption.

strike ward iv perk icon new world wiki guide 125px
Strike Ward IV

Armor
Amulets
Rings
Token
+3.75% Strike Damage Absorption.

thrust ward i perk icon new world wiki guide 125px
Thrust Ward I

Armor
Amulets
Rings
Token
+2.0% Thrust Damage Absorption.

thrust ward ii perk icon new world wiki guide 125px
Thrust Ward II

Armor
Amulets
Rings
Token
+2.5% Thrust Damage Absorption.

thrust ward iii perk icon new world wiki guide 125px
Thrust Ward III

Armor
Amulets
Rings
Token
+3.0% Thrust Damage Absorption.

thrust ward iv perk icon new world wiki guide 125px
Thrust Ward IV

Armor
Amulets
Rings
Token
+3.75% Thrust Damage Absorption.

physical ward i perk icon new world wiki guide 125px
Physical Ward I

Armor
Amulets
Rings
Token
1.0% Physical Damage Absorption.

physical ward ii perk icon 1 new world wiki guide 125px
Physical Ward II

Armor
Amulets
Rings
Token
1.5% Physical Damage Absorption.

physical ward iii perk icon new world wiki guide 125px
Physical Ward III

Armor
Amulets
Rings
Token
2.0% Physical Damage Absorption.

physical ward iv perk icon new world wiki guide 125px
Physical Ward IV

Armor
Amulets
Rings
Token
2.5% Physical Damage Absorption.

wilderness ward i perk icon new world wiki guide 125px
Wilderness Ward I

Armor
Amulets
Rings
Token
0.75% Physical and 0.25% Elemental Damage Absorption.

wilderness ward ii perk icon new world wiki guide 125px
Wilderness Ward II

Armor
Amulets
Rings
Token
1.13% Physical and 0.38% Elemental Damage Absorption.

wilderness ward iii perk icon new world wiki guide 125px
Wilderness Ward III

Armor
Amulets
Rings
Token
1.5% Physical and 0.5% Elemental Damage Absorption.

wilderness ward iv perk icon new world wiki guide 125px
Wilderness Ward IV

Armor
Amulets
Rings
Token
1.88% Physical and 0.63% Elemental Damage Absorption.

elemental ward i perk icon new world wiki guide 125px
Elemental Ward I

Armor
Amulets
Rings
Token
1.0% Elemental Damage Absorption.

elemental ward ii perk icon new world wiki guide 125px
Elemental Ward II

Armor
Amulets
Rings
Token
1.5% Elemental Damage Absorption.

elemental ward iii perk icon new world wiki guide 125px
Elemental Ward III

Armor
Amulets
Rings
Token
2.0% Elemental Damage Absorption.

elemental ward iv perk icon new world wiki guide 125px
Elemental Ward IV

Armor
Amulets
Rings
Token
2.5% Elemental Damage Absorption.

spectral ward i perk icon new world wiki guide 125px
Spectral Ward I

Armor
Amulets
Rings
Token
0.75% Elemental and 0.25% Physical Damage Absorption.

spectral ward ii perk icon new world wiki guide 125px
Spectral Ward II

Armor
Amulets
Rings
Token
1.13% Elemental and 0.38% Physical Damage Absorption.

spectral ward iii perk icon new world wiki guide 125px
Spectral Ward III

Armor
Amulets
Rings
Token
1.5% Elemental and 0.5% Physical Damage Absorption.

spectral ward iv perk icon new world wiki guide 125px
Spectral Ward IV

Armor
Amulets
Rings
Token
1.88% Elemental and 0.63% Physical Damage Absorption.

taunting i perk icon new world wiki guide 125px
Taunting I

Main Hand
Two Hand
Taunts are active. You generate +100% more threat.

taunting ii perk icon new world wiki guide 125px
Taunting II

Main Hand
Two Hand
Taunts are active. You generate +200% more threat.

taunting iii perk icon new world wiki guide 125px
Taunting III

Main Hand
Two Hand
Taunts are active. You generate +250% more threat.

taunting iv perk icon new world wiki guide 125px
Taunting IV

Main Hand
Two Hand
Taunts are active. You generate +300% more threat.

calming i perk icon new world wiki guide 125px
Calming I

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You generate -4.0% less threat.

calming ii perk icon new world wiki guide 125px
Calming II

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You generate -6.0% less threat.

calming iii perk icon new world wiki guide 125px
Calming III

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You generate -8.0% less threat.

calming iv perk icon new world wiki guide 125px
Calming IV

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You generate -10.0% less threat.

lucky i perk icon new world wiki guide 125px
Lucky I

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You have +0.25% chance at rare items from chests and monsters.

lucky ii perk icon new world wiki guide 125px
Lucky II

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You have +0.35% chance at rare items from chests and monsters.

lucky iii perk icon new world wiki guide 125px
Lucky III

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You have +0.45% chance at rare items from chests and monsters.

lucky iv perk icon new world wiki guide 125px
Lucky IV

Main Hand
Two Hand
Armor
Amulets
Rings
Token
You have +0.5% chance at rare items from chests and monsters.

Lucky Waters I

Armor Small boost to chance of catching better fish.

Lucky Waters II

Armor Medium boost to chance of catching better fish.

Lucky Waters III

Armor Large boost to chance of catching better fish.

Fishing Reach I

Armor +1% Cast Distance.

Fishing Reach II

Armor +2% Cast Distance.

Fishing Reach III

Armor +3% Cast Distance.

Lucky Day I

Fishing Pole Small boost to chance of catching better fish during daytime.

Lucky Day II

Fishing Pole Medium boost to chance of catching better fish during daytime.

Lucky Day III

Fishing Pole Large boost to chance of catching better fish during daytime.

Lucky Night I

Fishing Pole Small boost to chance of catching better fish during nighttime.

Lucky Night II

Fishing Pole Medium boost to chance of catching better fish during nighttime.

Lucky Night III

Fishing Pole Large boost to chance of catching better fish during nighttime.

Sturdy I

Fishing Pole 10% Durability.

Sturdy II

Fishing Pole 20% Durability.

Sturdy III

Fishing Pole 50% Durability.

Saltwaters Brawn I

Fishing Pole +10% Line Strength in saltwater.

Saltwaters Brawn II

Fishing Pole +15% Line Strength in saltwater.

Saltwaters Brawn III

Fishing Pole +20% Line Strength in saltwater.

Saltwaters Brawn IV

Fishing Pole +25% Line Strength in saltwater.

Freshwaters Brawn I

Fishing Pole +10% Line Strength in freshwater.

Freshwaters Brawn II

 Fishing Pole  +15% Line Strength in freshwater.

Freshwaters Brawn III

 Fishing Pole  +20% Line Strength in freshwater.

Freshwaters Brawn IV

 
 Fishing Pole  +25% Line Strength in freshwater.

Suns Reach I

Fishing Pole +5% Cast Distance during daytime.

Suns Reach II

 Fishing Pole  +10% Cast Distance during daytime.

Suns Reach III

 Fishing Pole  +15% Cast Distance during daytime.
 

Suns Reach IV

 Fishing Pole +20% Cast Distance during daytime.

Moons Reach I

Fishing Pole +5% Cast Distance during nighttime.

Moons Reach II

 Fishing Pole +10% Cast Distance during nighttime.

Moons Reach III

 Fishing Pole +15% Cast Distance during nighttime.
 

Moons Reach IV

 Fishing Pole +20% Cast Distance during nighttime.

keen berserk perk icon new world wiki guide 65px
Keen Berserk

Armor
Hatchets
Increase Crit Chance by 1.0% while under 50.0% HP while Berserking.

keen berserk perk icon new world wiki guide 65px
Refreshing Torrent

Armor
Hatchets
Every hit of Raging Torrent reduces all Hatchet cooldowns by -1.0%

energizing rending throw perk icon new world wiki guide 65px
Energizing Rending Throw

Armor
Hatchets
Rending Throw kills grant 5.0 Stamina.

energizing rending throw perk icon new world wiki guide 65px
Mending Infected Throw

Armor
Hatchets
Infected Throw kills return 5.0% of the player's HP.

Daytime Colossus I

Fishing Pole Small boost to chance of catching larger fish during daytime.

Daytime Colossus II

 Fishing Pole Medium boost to chance of catching larger fish during daytime.
 

Daytime Colossus III

 Fishing Pole Large boost to chance of catching larger fish during daytime.

Nightime Colossus I

Fishing Pole Small boost to chance of catching larger fish during nighttime.

Nightime Colossus II

 Fishing Pole Medium boost to chance of catching larger fish during nighttime.
 

Nightime Colossus III

 Fishing Pole Large boost to chance of catching larger fish during nighttime.

Saltwater Colossus I

Fishing Pole Small boost to chance of catching larger fish in saltwater.

Saltwater Colossus II

Fishing Pole Medium boost to chance of catching larger fish in saltwater.

Saltwater Colossus III

Fishing Pole Large boost to chance of catching larger fish in saltwater.

Freshwater Colossus

Fishing Pole Small boost to chance of catching larger fish in freshwater.

Freshwater Colossus II

Fishing Pole Medium boost to chance of catching larger fish in freshwater.

Freshwater Colossus III

Fishing Pole Large boost to chance of catching larger fish in freshwater.

refreshing mighty gavel perk icon new world wiki guide 65px
Refreshing Mighty Gavel

Armor
War Hammers
Mighty Gavel kills reduce this ability's cooldown by -5.0%.

penetrating wrecking ball perk icon new world wiki guide 65px
Penetrating Wrecking Ball

Armor
War Hammers
Wrecking Ball penetrates 5.0% of the target's armor.

refreshing mighty gavel perk icon new world wiki guide 65px
Repulsing Clear Out

Armor
War Hammers
Clear Out now knocks targets back an additional 50.0%.

refreshing mighty gavel perk icon new world wiki guide 65px
Leeching Path Of Destiny

Armor
War Hammers
Heal for 10.0% of the damage dealt from Path Of Destiny.

crippling powder burn perk icon new world wiki guide 65px
Crippling Powder Burn

Armor
Musket
Targets hit with Powder Burn are slowed by -5.0% for 5.0 seconds.

crippling powder burn perk icon new world wiki guide 65px
Refreshing Power Shot

Armor
Muskets
Power Shot kills reduce this ability's cooldown by -3.0%.

crippling powder burn perk icon new world wiki guide 65px
Mending Sticky Bombs

Armor
Musket
Gain 5.0% of your max HP on kill with a Sticky Bomb Explosion.

sundering javelin perk icon new world wiki guide 65px
Sundering Javelin

Armor
Spear
Javelin applies Rend, reducing target's damage absorption by -5.0% for 10.0 seconds.

sundering javelin perk icon new world wiki guide 65px
Bleeding Sweep

Armor
Spear
Sweep's Coup De Grace now applies Bleed for -2.0% of weapon damage for 4.0 seconds.

sundering javelin perk icon new world wiki guide 65px
Enfeebling Skewer

Armor
Spear
Skewer hits apply Weaken, reducing target's damage by -3.0% for 8.0 seconds.

sundering javelin perk icon new world wiki guide 65px
Keen Vault Kick

Armor
Spear
Vault Kick increases random Crit Chance by 2.0% for 5.0 seconds.

enfeebling poison shot perk icon new world wiki guide 65px
Enfeebling Poison Shot

Armor
Bow
Poison Shot's arrow also applies Weaken, reducing target's damage by -3.0% for 4.0 seconds.

enfeebling poison shot perk icon new world wiki guide 65px
Energizing Evade Shot

Armor
Bow
Gain 2.0 Stamina after hitting a target with Evade Shot.

enfeebling poison shot perk icon new world wiki guide 65px
Fortifying Rain of Arrows

Armor
Bow
Hitting a target with Rain of Arrows grants Fortify on self, increasing damage absorption by 5.0% for 6.0 seconds.

enfeebling poison shot perk icon new world wiki guide 65px
Penetrating Rapid Shot

Armor
Bow
Increase armor penetration of the final arrow of Rapid Shot attacks by 5.0%.

enfeebling poison shot perk icon new world wiki guide 65px
Refreshing Penetrating Shot

Armor
Bow
Penetrating Shot kills reduce this ability's cooldown by -3.0%.

keen tondo perk icon new world wiki guide 65px
Keen Tondo

Armor
Rapier
Increase Crit Chance by 2.0% against targets affected by Tondo's Bleed.

keen tondo perk icon new world wiki guide 65px
Energizing Flourish

Armor
Rapier
Gain 5.0 stamina on hit with Flourish.

keen tondo perk icon new world wiki guide 65px
Leeching Flurry

Armor
Rapier
Each hit of Flurry restores returns 10.0% of the damage as health.

keen tondo perk icon new world wiki guide 65px
Sundering Riposte

Armor
Rapier
Riposte grants Rend, reducing damage absorption of target by -5.0% for 10.0 seconds.

keen tondo perk icon new world wiki guide 65px
Omnidirectional Evade

Armor
Rapier
Evade's Adagio upgrade is applied when evading in any direction.

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Refreshing Divine Embrace

Armor
Life Staff
Using Divine Embrace on a target below 50% health reduces the cooldown by -10.0%.

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Energizing Splash Of Light

Armor
Life Staff
Allies hit with Splash of Light gain 3.0 stamina.

refreshing divine embrace perk icon new world wiki guide 65px
Mending Protection

Armor
Life Staff
Increase healing power by 5.0% for 5.0 seconds if Orb of Protection heals an ally with no active buffs.

refreshing divine embrace perk icon new world wiki guide 65px
Accelerating Light's Embrace

Armor
Life Staff
Allies below full health gain Haste when hit with Light's Embrace, increasing movement speed by 5.0% for 3.0 Seconds.

efficient burnout perk icon new world wiki guide 65px
Efficient Burnout

Armor
Fire Staff
Mana regen rate increased by 10.0% for 8.0 seconds after using Burnout.

efficient burnout perk icon new world wiki guide 65px
Empowering Fireball

Armor
Fire Staff
Fireball impact deals 5.0% additional damage.

efficient burnout perk icon new world wiki guide 65px
Accelerating Flamethrower

Armor
Fire Staff
Applying 0.0 stacks of burn damage on a target with Flamethrower grants Haste, increasing movement speed by 5.0% for 0.0 seconds.

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Siphoning Incinerate

Armor
Fire Staff
Restore 2.0 mana per hit with Incinerate.

accelerated defiant stance perk icon new world wiki guide 65px
Accelerated Defiant Stance

Armor
Shield
Movement Speed Increased by 5.0% for 5.0 seconds after triggering Defiant Stance.

refeshing charge perk icon new world wiki guide 65px
Refeshing Charge

Armor
Great Axe
Using Charge on a target with full health reduces the cooldown by -5.0%.

refeshing charge perk icon new world wiki guide 65px
Insatiable Gravity Well

Armor
Great Axe
Gain 20.0% of your damage with Gravity Well back as Health, and cast another burst around you on successful hit.

refeshing charge perk icon new world wiki guide 65px
Mending Execute

Armor
Great Axe
Gain 5.0% of health back on kill with Execute.

refeshing charge perk icon new world wiki guide 65px
Fortifying Whirlwind

Armor
Great Axe
Whirlwind hits grant Fortify on self, increasing damage absorption by 3.0% for 2.0 seconds. (10 stacks max.)

refeshing charge perk icon new world wiki guide 65px
Enfeebling Maelstrom

Armor
Great Axe
Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by -3.0% for 4.0 seconds.

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Skinning Yield

Skinning Knife Skinning yields 10.0% more resources.

accelerated defiant stance perk icon new world wiki guide 65px
Contagious Reverse Stab

Armor
Swords

Reverse Stab transfers an active debuff from self to target hit.

accelerated defiant stance perk icon new world wiki guide 65px
Empowering Whirling Blade

Armor
Swords
Base damage is increased by 20.0% while performing a Whirling Blade attack if 3 or more enemies are within the radius of the attack.

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Empowering Leaping Strike

Armor
Swords
Deal 3.0% additional damage to targets slowed by Leaping Strike's Cowardly Punishment upgrade.

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Unbroken Winds

Armor
Ice Gauntlets
Gain 10% Mana after a full Wind Chill burst.

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Unending Thaw

Armor
Ice Gauntlets
Frost effects remains on enemies for 2 seconds after exiting Ice Storm.

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Refreshing

Token
Rings
Amulets
Armor
Shield
Reduces max cooldowns by -1.0%.

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Refreshing Ward

Token
Rings
Amulets
Armor
Shield
Reduces active cooldowns by -0.5% after being hit 5 times. Does not trigger off persistent damage or Damage over time effects.

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Refreshing Evasion

Token
Rings
Amulets
Armor
Shield
Reduces active cooldowns by -0.5% after exiting the dodge animation.

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Durable

Tools +25.0% Durability.

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Logging Luck

Logging Axe While Logging gain 2.0% chance at finding rare items.

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Harvesting Luck

Sickle While Harvesting gain 2.0% chance at finding rare items.

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Mining Luck

Pick Axe While Mining gain 2.0% chance at finding rare items.

skinning luck perk icon new world wiki guide 65px
Skinning Luck

Skinning Knife While Skinning gain 2.0% chance at finding rare items.

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Logging Yield

Logging Axe Logging yields 10.0% more resources.

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Harvesting Yield

Sickle Harvesting yields 10.0% more resources.

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Mining Yield

Pick Axe Mining yields 10.0% more resources.

ancient ward perk icon new world wiki guide 65px
Ancient Ward

Armor +2% Damage Absorption against Ancient Guardians.

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Deadly Frost

Ice Gauntlets
Armor
Frigid Showers ability will cause damage to enemies with Frostbite.

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Healing Tomb

Ice Gauntlets
Armor
Gain 10% Health after exiting Entomb with full mana.

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Luck

Token
Rings
Amulets
Armor
Bag
Shield
+0.5% chance at rare items from chests and monsters.

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Horticulture Discipline

Sickle Gain 3.0% more Harvesting experience.

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Prospector's Discipline

Pick Axe Gain 3.0% more Mining experience.

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Gathering Alacrity

Tools When you finish gathering a node gain 50.0% Haste.

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Extra Pockets

Bag You can hold more weight.

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Gourmand's Burden

Bag Reduce the weight of raw and cooked food

extra pockets perk icon new world wiki guide 65px
Prospector's Burden

Bag Reduce the weight of ores, ingots, and pickaxes

extra pockets perk icon new world wiki guide 65px
Quarryman's Burden

Bag Reduce the weight of stone, blocks, gems, and pickaxes

extra pockets perk icon new world wiki guide 65px
Weaver's Burden

Bag Reduce the weight of fiber, cloth, and sickles

extra pockets perk icon new world wiki guide 65px
Tanner's Burden

Bag Reduce the weight of rawhide, leather, and skinning knives

extra pockets perk icon new world wiki guide 65px
Mercenary's Burden

Bag Reduce the weight of weapons and ammunition

extra pockets perk icon new world wiki guide 65px
Quartermaster's Burden

Bag Reduce the weight of armor

extra pockets perk icon new world wiki guide 65px
Lumberjack's Burden

Bag Reduce the weight of wood, timber, and logging axes

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Azoth Attuned

Bag When you gain Azoth gain 3.0% more.

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Plentiful Arrows

Bag When hit with a bow 5.0% chance you gain an arrow.

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Plentiful Shells

Bag When hit with a rifle 5.0% chance you gain ammo.

mortal siphoning perk icon new world wiki guide 65px
Loyalty

Bag When you gain faction tokens gain 3.0% more.

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Beast Ward

Armor Damage Absorption against Beasts.

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Corrupted Ward

Armor Damage Absorption against Corrupted.

lost ward perk icon new world wiki guide 65px
Lost Ward

Armor Damage Absorption against Lost.

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Corruption Resistance

Armor +5.0 Corruption Resistance.

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Blight Resistance

Armor +5.0 Blight Resistance.

mortal siphoning perk icon new world wiki guide 65px
Resilient

Armor Critical hits deal 3.0% less damage to you.

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Reinforced

Armor +20.0% Durability increase.

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Freedom

Armor Slow, Stun, and Silence expires 3% - 8% faster.

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Vigor

Armor Burn, Bleed, and Poison expires 3% - 8% faster.

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Flame Protection

Amulet You take 2.0% less Fire damage.

mortal siphoning perk icon new world wiki guide 65px
Frozen Protection

Amulet You take 2.0% less Ice damage.

mortal siphoning perk icon new world wiki guide 65px
Nature Protection

Amulet You take 2.0% less Nature damage.

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Void Protection

Amulet You take 2.0% less Void damage.

harvesting luck perk icon new world wiki guide 65px
Reinforced Harvesting Luck

Armor While Harvesting gain 2.0% chance at finding rare items.

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Reinforced Mining Luck

Armor While Mining gain 2.0% chance at finding rare items.

reinforced skinning luck perk icon new world wiki guide 65px
Reinforced Skinning Luck

Armor While Skinning gain 2.0% chance at finding rare items.

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Purify

Amulet When you are hit while below 50% health you lose all debuffs. (90.0 Seconds cooldown.) Does not trigger off persistent damage or Damage over time effects.

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Lightning Protection

Amulet You take 2.0% less Lightning damage.

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Strike Protection

Amulet You take 2.0% less Strike damage.

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Health

Amulet You have 3.0% more maximum health.

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Stamina Recovery

Amulet When you are hit while below 50% gain 50.0 stamina (30.0 Seconds cooldown.) Does not trigger off persistent damage or Damage over time effects.

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Fortified Recovery

Amulet When you are hit while below 50% gain 30.0% Fortify for 5.0 Seconds. (90.0 Seconds cooldown.) Does not trigger off persistent damage or Damage over time effects.

adored logging luck perk icon new world wiki guide 65px
Adored Logging Luck

Amulet While Logging gain 5.0% chance at finding rare items.

harvesting luck perk icon new world wiki guide 65px
Adored Harvesting Luck

Amulet While Harvesting gain 5.0% chance at finding rare items.

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Adored Mining Luck

Amulet While Mining gain 5.0% chance at finding rare items.

skinning luck perk icon new world wiki guide 65px
Adored Skinning Luck

Amulet While Skinning gain 5.0% chance at finding rare items.

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Empowered

Amulet Empower you apply lasts 5.0% longer.

stamina recovery perk icon new world wiki guide 65px
Alacrity

Amulet Haste you apply lasts 5.0% longer.

health perk icon new world wiki guide 65px
Divine

Amulet You gain 5.0% more health from all incoming healing effects.

mortal siphoning perk icon new world wiki guide 65px
Siphoning

Rings You gain 1.0% mana per hit (cooldown 10 Seconds). Does not trigger off persistent damage or Damage over time effects.

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Fire Damage

Rings You deal 3.0% more Fire damage.

mortal siphoning perk icon new world wiki guide 65px
Ice damage

Rings You deal 3.0% more Ice damage.

mortal siphoning perk icon new world wiki guide 65px
Nature damage

Rings You deal 3.0% more Nature damage.

lightning damage perk icon new world wiki guide 65px
Lightning Damage

Rings You deal 3.0% more Lightning damage.

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Void Damage

Rings You deal 3.0% more Void damage.

arcane damage perk icon new world wiki guide 65px
Arcane Damage

Rings You deal 3.0% more Arcane damage.

keen tondo perk icon new world wiki guide 65px
Thrust Damage

Rings You deal 3.0% more Thrust damage.

keen tondo perk icon new world wiki guide 65px
Slash Damage

Rings You deal 3.0% more Slash damage.

keen tondo perk icon new world wiki guide 65px
Strike Damage

Rings You deal 3.0% more Strike damage.

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Keen Awareness

Rings +3.0% critical chance.

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Poisoning

Rings Poison you apply lasts 5% - 15% longer.

keen tondo perk icon new world wiki guide 65px
Blood Letting

Rings Bleed you apply lasts 5% - 15% longer.

efficient burnout perk icon new world wiki guide 65px
Burning

Rings Burning you apply lasts 5% - 15% longer.

refreshing ward perk icon new world wiki guide 65px
Crippling

Rings Slow you apply lasts 5% - 15% longer.

stamina recovery perk icon new world wiki guide 65px
Hearty

Rings You have 5.0% Max stamina.

mortal siphoning perk icon new world wiki guide 65px
Brilliant

Rings You have +5.0% max mana.

health perk icon new world wiki guide 65px
Sacred

Rings +3.0% Outgoing Healing.

health perk icon new world wiki guide 65px
Regenerating

Earrings You gain 0.25% health every second.

mortal siphoning perk icon new world wiki guide 65px
Focused

Earrings +5.0 mana regen.

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Nimble

Earrings +5.0% stamina regen.

lightning damage perk icon new world wiki guide 65px
Despised

Earrings You generate 5.0% more threat.

beloved perk icon new world wiki guide 65px
Beloved

Earrings You generate -5.0% less threat.

mortal siphoning perk icon new world wiki guide 65px
Mana Toast

Earrings When you drink a health potion gain 10.0 mana.

azoth attuned perk icon new world wiki guide 65px
Purifying Toast

Earrings When you drink a regeneration potion lose 1.0 debuff.

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Arcanist Mastery

Earrings +5.0 Minimum Arcanist Crafted Item Quality.

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Refreshing Toast

Earrings Potions cooldown -10.0% faster.

keen tondo perk icon new world wiki guide 65px
Evasive

Earrings Reduce the generation of threat by -50% for 5 seconds after performing a dodge.

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Armorer Mastery

Earrings +5.0 Minimum Armorer Crafted Item Quality.

cooking mastery perk icon new world wiki guide 65px
Cooking Mastery

Earrings +4.0% chance to craft additional items when Cooking.

enfeebling poison shot perk icon new world wiki guide 65px
Engineer Mastery

Earrings +5.0 Minimum Engineer Crafted Item Quality.

keen tondo perk icon new world wiki guide 65px
Kind

Main Hand
Two Hand
Shield
You generate -5.0% less threat.

vicious perk icon new world wiki guide 65px
Vicious

Main Hand
Two Hand
+3.0% critical damage.

keen tondo perk icon new world wiki guide 65px
Enchanted

Main Hand
Two Hand
Light and Heavy attacks deal 5.0% more damage.

rogue perk icon new world wiki guide 65px
Rogue

Melee +5.0% more backstab damage.

ruinous perk icon new world wiki guide 65px
Ruinous

Main Hand
Two Hand
Shield
+20.0% Siege Damage.

blessed perk icon new world wiki guide 65px
Blessed

Life Staves +10.0% Healing Bonus.

azoth attuned perk icon new world wiki guide 65px
Refreshing Move

Main Hand
Two Hand
Light and Heavy attacks reduce your active weapon cooldowns by -1.0%.

lifestealing perk icon new world wiki guide 65px
Lifestealing

Main Hand
Two Hand
You gain 0.5% of your damage as health. Does not trigger off persistent damage or Damage over time effects.

jewelcrafter mastery perk icon new world wiki guide 65px
Jewelcrafter Mastery

Earrings +5.0 Minimum Jewelcrafter Crafted Item Quality.

weaponsmith mastery perk icon new world wiki guide 65px
Weaponsmith Mastery

Earrings +5.0 Minimum Weaponsmith Crafted Item Quality.

keen tondo perk icon new world wiki guide 65px
Keenly Jagged

Main Hand
Two Hand
Shield
On Crit: cause bleed that deals 7% weapon damage per second for 10.0 Seconds. (10.0 Seconds cooldown.)

keenly empowered perk icon new world wiki guide 65px
Keenly Empowered

Main Hand
Two Hand
Shield
On Critical: gain 15.0% Empower 5.0 Seconds. (Cooldown 10.0 Seconds.)

stamina recovery perk icon new world wiki guide 65px
Keen Speed

Main Hand
Two Hand
Shield
On Critical: gain 30.0% Haste 3.0 Seconds. (Cooldown 5.0 Seconds.)

mortal fortification perk icon new world wiki guide 65px
Mortal Fortification

Main Hand
Two Hand
Shield
When you kill something gain 30.0% Fortify for 3.0 Seconds. (5.0 Seconds cooldown.)

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Mortal Energy

Main Hand
Two Hand
Shield
When you kill something gain 5.0 Stamina. (5.0 Seconds cooldown.)

vicious perk icon new world wiki guide 65px
Keen

Main Hand
Two Hand
+3.0% critical chance.

ancient bane perk icon new world wiki guide 65px
Ancient Bane

Main Hand
Two Hand
 Increases Damage to Ancients.

angry earth bane perk icon new world wiki guide 65px
Angry Earth Bane

Main Hand
Two Hand
Increases Damage to Angry Earth.

beast bane perk icon new world wiki guide 65px
Beast Bane

Main Hand
Two Hand
Increases Damage to Beasts.

lightning damage perk icon new world wiki guide 65px
Chain Lightning

Main Hand
Two Hand
On hit cause a Chain Lightning attack that bounces between close targets. Does not trigger off persistent damage or Damage over time effects.

efficient burnout perk icon new world wiki guide 65px
Chain Fire

Main Hand
Two Hand
On hit cause a Chain Fire attack that bounces between close targets. Does not trigger off persistent damage or Damage over time effects.

azoth attuned perk icon new world wiki guide 65px
Chain Void

Main Hand
Two Hand
On hit cause a Chain Void attack that bounces between close targets. Does not trigger off persistent damage or Damage over time effects.

mortal siphoning perk icon new world wiki guide 65px
Chain Ice

Main Hand
Two Hand
On hit cause a Chain Ice attack that bounces between close targets. Does not trigger off persistent damage or Damage over time effects.

mortal siphoning perk icon new world wiki guide 65px
Chain Nature

Main Hand
Two Hand
On hit cause a Chain Nature attack that bounces between close targets. Does not trigger off persistent damage or Damage over time effects.

keenly empowered perk icon new world wiki guide 65px
Mortal Power

Main Hand
Two Hand
Shield
When you kill something gain 15.0% Empowered for 5.0 Seconds. (5.0 Seconds cooldown.)

mortal siphoning perk icon new world wiki guide 65px
Mortal Refreshment

Main Hand
Two Hand
Shield
When you kill something reduce all cooldowns by 5.0%. (5.0 Seconds cooldown.)

lost bane perk icon new world wiki guide 65px
Lost Bane

Main Hand
Two Hand
Increase damage to Lost.

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Accuracy

Ranged You have +25.0% more accuracy.

vorpal perk icon new world wiki guide 65px
Vorpal

Ranged Increase +5.0% headshot damage.

stamina recovery perk icon new world wiki guide 65px
Sure Footing

Melee
Shield
You move 20.0% faster while blocking.

flame protection perk icon new world wiki guide 65px
Flame Shield Ward

Shield You take 2.0% less Fire damage.

mortal siphoning perk icon new world wiki guide 65px
Frozen Shield Ward

Shield You take 2.0% less Ice damage.

mortal siphoning perk icon new world wiki guide 65px
Nature Shield Ward

Shield You take 2.0% less Nature damage.

azoth attuned perk icon new world wiki guide 65px
Void Shield Ward

Shield You take 2.0% less Void damage.

thrust shield ward perk icon new world wiki guide 65px
Thrust Shield Ward

Shield You take 2.0% less Thrust damage.

slash shield ward perk icon new world wiki guide 65px
Slash Shield Ward

Shield You take 2.0% less Slash damage.

arcane shield ward perk icon new world wiki guide 65px
Arcane Shield Ward

Shield You take 2.0% less Arcane damage.

lightning protection perk icon new world wiki guide 65px
Lightning Shield Ward

Shield You take 2.0% less Lightning damage.   

strike shield ward perk icon new world wiki guide 65px
Strike Shield Ward

Shield You take 2.0% less Strike damage.

arcanist expertise perk icon new world wiki guide 65px
Arcanist Expertise

Armor +2.0 Arcanist Crafted Item Quality.   

armorer mastery perk icon new world wiki guide 65px
Armorer Expertise

Armor +2.0 Armorer Crafted Item Quality.   

cooking mastery perk icon new world wiki guide 65px
Cooking Expertise

Armor +4.0% chance to craft additional items when Cooking.   

enfeebling poison shot perk icon new world wiki guide 65px
Engineer Expertise

Armor +2.0 Engineer Crafted Item Quality.   

jewelcrafter mastery perk icon new world wiki guide 65px
Jewelcrafter Expertise

Armor +2.0 Jewelcrafter Crafted Item Quality.

sundering javelin perk icon new world wiki guide 65px
Leeching Cyclone

Spear
Armor
Every hit of Cyclone heals you for 10.0% of weapon damage.

sundering javelin perk icon new world wiki guide 65px
Fortifying Perforate

Spear
Armor
Gain a stack of Fortify, increasing damage absorption by 2.0% for 6.0 seconds per successful Perforate hit.

keen tondo perk icon new world wiki guide 65px
Refreshing Fleche

Rapier
Armor
Hitting a target via a Crit Backstab with Fleche reduces this ability's cooldown by -5.0%.

refreshing divine embrace perk icon new world wiki guide 65px
Fortifying Sacred Ground

Life Staff
Armor
Allies healed by Sacred Ground gain Fortify, increasing damage absorption by 3.0% for 5.0 seconds.

accelerated defiant stance perk icon new world wiki guide 65px
Repulsing Shield Bash

Shield
Armor
Shield Bash knocks back targets an additional 25.0%.

accelerated defiant stance perk icon new world wiki guide 65px
Fortifying Shield Rush

Shield
Armor
After hitting a target with Shield Rush, gain Fortify, increasing damage absorption on self by 5.0% for 4.0 seconds.

refeshing charge perk icon new world wiki guide 65px
Weaponsmith Expertise

Armor +2.0 Weaponsmith Crafted Item Quality.

penetrating wrecking ball perk icon new world wiki guide 65px
Stonecutting Accumulation

Armor Increase yield when stonecutting.

leatherworking accumulation perk icon new world wiki guide 65px
Leatherworking Accumulation

Armor Increase yield when leatherworking.

smelting accumulation perk icon new world wiki guide 65px
Smelting Accumulation

Armor Increase yield when smelting.

weaving accumulation perk icon new world wiki guide 65px
Weaving Accumulation

Armor Increase yield when weaving.

woodworking accumulation perk icon new world wiki guide 65px
Woodworking Accumulation

Armor Increase yield when Woodworking.

adored logging luck perk icon new world wiki guide 65px
Lumberjack's Discipline

Logging Axe Gain 3.0% more Logging experience.

angry earth ward perk icon new world wiki guide 65px
Angry Earth Ward

Armor Increase Damage Absorption against Angry Earth.

thrust shield ward perk icon new world wiki guide 65px
Thrust Protection

Amulets You take 2.0% less Thrust damage.

mortal fortification perk icon new world wiki guide 65px
Fortified

Amulets Fortify you apply lasts 5.0% longer.

vorpal perk icon new world wiki guide 65px
Infected

Rings Disease you apply lasts 5% - 15% longer.

health perk icon new world wiki guide 65px
Healthy Toast

Earrings When you drink a mana potion gain 3.0% of your max health.

hated perk icon new world wiki guide 65px
Hated

Main Hand
Two Hand
Shield
You generate 5.0% more threat.

mortal lifesteal perk icon new world wiki guide 65px
Mortal Lifesteal

Main Hand
Two Hand
Shield
When you kill something gain 3.0% health. (5.0 Seconds cooldown.)

corrupted bane perk icon new world wiki guide 65px
Corrupted Bane

Main Hand
Two Hand
Increase Damage to Corrupted.

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Energizing Feral Rush

Hatchet
Armor
Gain 1.0 stamina for each successful hit with Feral Rush.

vorpal distancing throw perk icon new world wiki guide 65px
Vorpal Distancing Throw

Hatchet
Armor
Social Distancing headshots deal 5.0% additional damage.

empowering armor breaker perk icon new world wiki guide 65px
Empowering Armor Breaker

War Hammer
Armor
If Armor Breaker breaks a block, the next attack within 5.0 seconds deals 3.0% additional damage.

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Sundering Shockwave

War Hammer
Armor
Shockwave applies Rend, reducing target's damage absorption by -5.0% for 10.0 seconds.

empowering shooter's stance perk icon new world wiki guide 65px
Empowering Shooter's Stance

Musket
Armor
Hitting a target while in Shooter's Stance grants Empower, increasing damage by 4.0% for 3.0 seconds.

empowering shooter's stance perk icon new world wiki guide 65px
Energizing Stopping Power

Musket
Armor
Gain 10.0 stamina on kill with Stopping Power.

empowering shooter's stance perk icon new world wiki guide 65px
Accelerating Traps

Musket
Armor
Increase movement speed by 5.0% for 3.0 seconds after deploying a trap. (Does not stack.)

enfeebling poison shot perk icon new world wiki guide 65px
Empowering Splinter Shot

Bows
Armor
Splinter Shot hits grant Empower, increase damage by 4.0% for 10.0 seconds or until the next attack.

refreshing divine embrace perk icon new world wiki guide 65px
Revitializing Beacon

Life Staff
Armor
Using Beacon increases healing power on self by 5.0% for 12.0 seconds.

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Refreshing Pillar of Fire

Fire Staff
Armor
Reduce this ability's cooldown by -3.0% per enemy hit with Pillar of Fire.

efficient burnout perk icon new world wiki guide 65px
Empowering Meteor Shower

Fire Staff
Armor
Meteor Shower hits deal 10.0% additional damage to targets at full Health.

refeshing charge perk icon new world wiki guide 65px
Crippling Reap

Great Axes
Armor
If target hit with Reap is below 50% health, they are Slowed, reducing movement speed by -10.0% for 2.0 seconds.

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Iced Refresh

Ice Gauntlet
Armor
Reduce all Ice cooldowns on a killing blow by -20.0%.

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Pylon Burst

Ice Gauntlet
Armor
Add a 1 meter radius damage AOE when Pylon Casts.

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Azoth Extraction

Tools 30.0% chance when finish gathering a node to gain 1 Azoth.

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Tanner's Discipline

Skinning Knife Gain 3.0% more Skinning experience.

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Alchemist's Burden

Bag Reduce the weight of alchemy reagents, potions, and sickles.

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Reinforced Logging Luck

Armor While Logging gain 2.0% chance at finding rare items.

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Invigorated

Armor Weaken, Disease, Exhaust, and Rend expires 3% - 8% faster.

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Slash Protection

Amulet You take 2.0% less Slash damage.

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Arcane Protection

Amulet You take 2.0% less Arcane damage.

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Mana Recovery

Amulet When you are hit while below 50% gain 50.0 mana (60.0 Seconds cooldown.) Does not trigger off persistent damage or Damage over time effects.

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Leeching

Rings You gain 1% - 5% of your damage as health. Does not trigger off persistent damage or Damage over time effects.

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Enfeebling

Rings Weaken you apply lasts 5% - 15% longer.

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Duplicating Toast

Earrings When you drink a potion 5.0% chance it doesn't consume.

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Keenly Fortified

Main Hand
Two Hand
Shield
On Critical: gain 3.0% Fortify for 3.0 Seconds. (Cooldown 10.0 Seconds.)

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Siphoning Blow

Main Hand
Two Hand
You gain 1.0% mana per hit. (cooldown 10.0 Seconds). Does not trigger off persistent damage or Damage over time effects.

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Chain Arcane

Main Hand
Two Hand
On hit cause a Chain Arcane attack that bounces between close targets. Does not trigger off persistent damage or Damage over time effects.

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Mortal Siphoning

Main Hand
Two Hand
Shield
When you kill something gain 3.0% Mana. (5.0 Seconds cooldown.)

Sturdy

Melee
Shield
You take 5.0% less stamina damage while blocking.



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