Healing is one of the two available skill trees for the Life Staff Mastery in New World. Healing abilities mainly focus on healing both players and allies alike. Life Staves benefit from Focus.

 

All Healing Tree Abilities in New World

 

Healing Tree Active Abilities

divine embrace life staves active healing tree icon new world wiki guide 125px
Divine Embrace

Heal target for 150% weapon damage. Cooldown: 6 seconds.

Upgrades:

  • privilege life staves active healing tree icon new world wiki guide 125pxPrivilege - Divine Embrace costs 25 Mana.
  • shared struggle life staves active healing tree icon new world wiki guide 125pxShared Struggle - If target is below 50% health heal one additional ally within 8m for the same amount.
  • rebound life staves active healing tree icon new world wiki guide 125pxRebound - If 2nd target is below 50% health heal another ally within 6m of that ally.

sacred ground life staves active healing tree icon new world wiki guide 125px
Sacred Ground

Create an area on the ground that lasts for 12s and heals 10% weapon damage every second. Cooldown: 20 seconds.

Upgrades:

  • holy ground life staves active healing tree icon new world wiki guide 125pxHoly Ground - Regenerate Stamina and Mana 50% faster while in Sacred Ground.
  • blessed life staves active healing tree icon new world wiki guide 125pxBlessed - While allies are in Sacred Ground they are healed for 50% more from all healing.

splash of light life staves active healing tree icon new world wiki guide 125px
Splash Of Light

You and all group members are healed for 60% weapon damage. Cooldown: 12 seconds.

Upgrades:

  • shared recovery life staves active healing tree icon new world wiki guide 125pxShared Recovery - If you heal a target below 50% health gain 5% of your max mana.
  • purify life staves active healing tree icon new world wiki guide 125pxPurify - Splash of Light also removes one debuff.

Healing Tree Passive Skills

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Desperate Speed

When you heal an ally with less than 50% health Life Staff cooldowns are reduced by 10%.

sacred protection life staves passive healing tree icon new world wiki guide 125px
Sacred Protection

While holding a Life Staff: increase the base health of all friendlies in your group by 10%.

absolved life staves passive healing tree icon new world wiki guide 125px
Absolved

Life Staffs Light and Heavy attack no longer take mana.

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Mending Touch

Life Staffs Heavy Attack now removes one debuff when hitting an ally.

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Blissful Touch

Light attacks now heal target for 20% weapon damage when hitting an ally.

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Revitalize

When you hit with a light attack reduce all your cooldowns by 5%.

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Enchanted Justice

When hit in battle activate a healing aura for you and nearby friends in a 4m radius healing for 10% weapon damage each second for 6s. (cooldown 120s)

intensify life staves passive healing tree icon new world wiki guide 125px
Intensify

Heavy Attacks give you increase healing by 10% for 10s (max 3 stacks).

divine blessing life staves passive healing tree icon new world wiki guide 125px
Divine Blessing

When you heal an ally if their health is below 50%: heal for 30% more.




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