Swordmaster is one of the two available skill trees for the Sword & Shield Mastery in New World. Swordmaster skill tree mainly focus on boosting the player's offensive capabilities by increasing the damage output, granting more mobility, and taking advantage of the Sword & Shield combo to stun Enemies. Sword & Shield mainly benefit from Strength, but Dexterity also contributes although on a secondary level.
All Swordmaster Abilities in New World
Swordmaster Tree Active Abilities

Reverse Stab
A stab attack that deal 175% weapon damage
Cooldown: 20 seconds
Upgrades:
Unstoppable Stab: Reverse Stab now has Grit, making the attack unstoppable
Tactician: On successful hit Reverse Stab, all Sword cooldowns are reduced by 25%

Whirling Blade
Deal 145% weapon damage to all foes within 2 meters
Cooldown: 15 seconds
Upgrades:
Opportunity:Whirling Blade causes 5% Rend for 10s (Rend reduces target's Armor)
Tactical Strike: Whirling Blade reduces cooldown on the ability by 10% for each enemy hit

Leaping Strike
Leap 4 meters and deal 150% weapon damage
Cooldown: 18 seconds
Upgrades:
Final Strike: If you hit a foe below 30% health, deal 50% more damage
Cowardly Punishment: If Leaping Strike hits a target in the back, it inflicts a 50% slow for 8s.
(Slow reduces target's movement speed)
Swordmaster Tree Passive Abilities

Precision
Swords critical strike chance increased by 10%.

Mobility
Move 33% faster while blocking.

Opportunist
Deal 20% more damage to slowed foes.

Confidence
While health is full, deal 15% more damage.
Empowered Stab
Successfull Heavy Attack grants you 30% Empower for 5 seconds (Empower increases damage).

Freeing Justice
Successfully hitting with a Heavy Attack causes you to lose all debuffs.

Counter Attack
When you block an attack gain 10% increased damage for 20 seconds.

Critical Precision
On critical, gain 20% haste for 5 seconds (Haste increases movement speed).

Achilles Heel
The final attack in your light attack chain causes a 20% Slow for 2 seconds (Slow reduces movement speed).

Leadership
While holding a sword all group members damage is increased by 10%