Rapier Skills are one of the Weapon Skill Masteries available in New World. The Rapier is a light, one-handed melee weapon that specializes in quick attacks and rewards skillful play. Rapiers employ piercing attacks designed to penetrate defenses and apply powerful bleed effects that deal damage over time.

The Rapier Skills is made up of the Blood and Grace trees.

 

What attributes improve Rapier damage?

Damage dealt with Rapier abilities can be improved by assigning points to Dexterity and Intelligence

 

Rapier Attacks

  • Light Attack: Deals 100% Thrust damage.
  • Light Middle Swipes: Deals 66% Thrust damage.
  • Heavy Attack: Deals 133% Thrust damage.
 
 
 
 
 
 
 
 
 

 

New World Rapier Skills

Blood Skills Tree
Grace Skills Tree
Table

 

Blood Tree Active Abilities

tondo rapier mastery active blood tree icon new world wiki guide 125px
Tondo

Slash so quickly that it extends the reach of your blade up to 5m. This strike deals 50% weapon damage and applies a bleed that will deal and additional 85% weapon damage over 12s. This bleed can stack up to 3 times, refreshing previous applications.

6s Cooldown

Upgrades:

  • thirst for blood rapier mastery active blood tree icon new world wiki guide 125pxThirst For Blood: When applying the first bleed stack to an opponent this cooldown is reduced by 10%.
  • and again rapier mastery active blood tree icon new world wiki guide 125pxAnd Again: If you hit only one target, even on a blocked hit, this cooldown is reduced by 25%
  • proper spacing rapier mastery active blood tree icon new world wiki guide 125pxProper Spacing: Improve your direct damage from Tondo by 100% if you are 4m away from your target or more.

flurry rapier mastery active blood tree icon new world wiki guide 125px
Flurry

Enter a posed stance and unleash a series of five quick thrust attacks with each strike dealing more damage. Flurry can be dodge canceled at any time.
Cooldown: 16 seconds

Upgrades:

  • overwhelm rapier mastery active blood tree icon new world wiki guide 125pxOverwhelm: Each hit of Flurry does 25% more block damage.
  • fleeting strikes rapier mastery active blood tree icon new world wiki guide 125pxFleeting Strikes: Each hit of Flurry reduces the cooldown of this ability by 7%
  • to the bone rapier mastery active blood tree icon new world wiki guide 125pxTo the Bone: Each hit of Flurry extends the Rapier's bleed by 1 second. This wil also apply to future stacked applications of the same bleed extending the entire stack
  • finalize rapier mastery active blood tree icon new world wiki guide 125pxFinalize: The last hit of Flurry will cause the enemy to stagger

flourish and finish rapier mastery active blood tree icon new world wiki guide 125px
Flourish and Finish

Flourish performs an attack knocking back enemies. Pressing 'Light Attack' at the end of Flourish will continue this ability by automatically performing 'Finish'. Finish lunges forward, consuming all Rapier bleeds on any target hit dealing 110% of their damage immediately.
Cooldown: 20 seconds

Upgrades:

  • with flair rapier mastery active blood tree icon new world wiki guide 125pxWith Flair: Gain Grit on both Flourish and Finish.
  • swagger rapier mastery active blood tree icon new world wiki guide 125pxSwagger: +20 stamina when succesfully hitting a target with Finish
  • fuel rapier mastery active blood tree icon new world wiki guide 125pxFuel: Each tick of damage from Tondo's bleed reduces the cooldown of this ability by 3.5%
  • bloody end rapier mastery active blood tree icon new world wiki guide 125pxBloody End: Finish deals 150% of the Rapier's bleed damage instead of only 110%

 

Blood Tree Passive Abilities

refreshing strikes rapier mastery passive blood tree icon new world wiki guide 125px
Refreshing Strikes

Reduce all cooldowns by 1% on any hit.

unerring rapier mastery passive blood tree icon new world wiki guide 125px
Unerring

Deal 5% more damage to targets with a Rapier bleed.

heavy puncture rapier mastery passive blood tree icon new world wiki guide 125px
Heavy Puncture

Any heavy attack on a bleeding enemy will extend their Rapier bleeds by 2 seconds. This will also apply to future stacked applications of the same bleed extending the entire stack.

engarde rapier mastery passive blood tree icon new world wiki guide 125px
Engarde

Deal 10% more damage when your target has greater than 50% health.

light edge rapier mastery passive blood tree icon new world wiki guide 125px
Light Edge

Increase damage from both middle swipe attacks in the light attack chain by 8%.

 
 

 

Grace Tree Active Abilities

evade rapier mastery active grace tree icon new world wiki guide 125px
Evade

Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. 'Light Attack's made during Evade are performed exceptionally fast.
Cooldown: 6 seconds

Upgrades:

  • breathe in rapier mastery active grace tree icon new world wiki guide 125pxBreathe In: Gain 20 stamina immediately on use.
  • allegro rapier mastery active grace tree icon new world wiki guide 125pxAllegro: Gain 20% movement speed for 3 seconds on use
  • adagio rapier mastery active grace tree icon new world wiki guide 125pxAdagio: Evading forward gains 15% increased damage on your next light attack. Ends on hit or after 1 second.
  • crescendo rapier mastery active grace tree icon new world wiki guide 125pxCrescendo: Individual successful light attacks reduce the cooldown of this ability by 30% each

riposte rapier mastery active grace tree icon new world wiki guide 125px
Riposte

Enter into a defensive stance for 1s. If struck during this ability, counter the attacker dealing 50% weapon damage and stunning them briefly for 2s. You are briefly invulnerable upon a successful Riposte. Taunt Gem Compatible: If you have a Carnelian gem equipped in your rapier, this ability inflicts taunt for 4s to all foes within 5m. (Taunt causes monsters to focus only on you.)

12s Cooldown

Upgrades:

  • insult to injury rapier mastery active grace tree icon new world wiki guide 125pxInsult to Injury: If the Riposte is triggered successfully, all your attacks become uninterruptible for 3 seconds.
  • priority rapier mastery active grace tree icon new world wiki guide 125pxPriority: Reduce the cooldown of other Rapier abilities by 20% when landing a Riposte stun.
  • lasting impression musket active trapper tree icon new world wiki guide 125pxLasting Consequence: Increase the stun from Riposte to 2.5 seconds

fleche rapier mastery active grace tree icon new world wiki guide 125px
Fleche

Leave the ground lunging forward for 10m in a stabbing motion piercing through enemies dealing 145% damage.
Cooldown: 17 seconds

Upgrades:

  • quick lunge rapier mastery active grace tree icon new world wiki guide 125pxQuick Lunge: Killing with this ability reduces its cooldown by 80%.
  • backside rapier mastery active grace tree icon new world wiki guide 125pxBackside: After performing Fleche, your next critical strike attack will have its damage increased by 15%. Lasts for 5 seconds
  • interruption rapier mastery active grace tree icon new world wiki guide 125pxInterruption: Pressing 'Light Attack' any time during Fleche will stop and perform a static, continuation attack dealing 115% damage.

Grace Tree Passive Abilities

desperation rapier mastery passive grace tree icon new world wiki guide 125px
Desperation

Deal 10% more damage when your stamina is below 40%.

red curtains rapier mastery passive grace tree icon new world wiki guide 125px
Red Curtains

Critical strikes reduce all cooldowns by 5%.

 

controlled breathing rapier mastery passive grace tree icon new world wiki guide 125px
Controlled Breathing

+3 stamina on any hit.

perfectionist rapier mastery passive grace tree icon new world wiki guide 125px
Perfectionist

Deal 10% more damage when your health is full.

 

swiftness rapier mastery passive grace tree icon new world wiki guide 125px
Swiftness

+3% Haste for 4 seconds on any hit. Can stack up to 5 times.

momentum rapier mastery passive grace tree icon new world wiki guide 125px
Momentum

Gain 30% increased damage on your next light or heavy attack after performing an ability. Ends on hit or after 3 seconds.

Rapier Abilities Comparison Table

Quick Search of Sword and Shield Abilities 

Name

Tree

Type

Effect

Tier

Requirementes

tondo rapier mastery active blood tree icon new world wiki guide 125px
Tondo

Blood Active Slash so quickly that it extends the reach of your blade up to 5m. This strike deals 50% weapon damage and applies a bleed that will deal and additional 85% weapon damage over 12s. This bleed can stack up to 3 times, refreshing previous applications. Tier I N/A

flurry rapier mastery active blood tree icon new world wiki guide 125px
Flurry

Blood Active Enter a posed stance and unleash a series of five quick thrust attacks with each strike dealing more damage. Flurry can be dodge canceled at any time. Tier I N/A

flourish and finish rapier mastery active blood tree icon new world wiki guide 125px
Flourish and Finish

Blood Active Flourish performs an attack knocking back enemies. Pressing 'Light Attack' at the end of Flourish will continue this ability by automatically performing 'Finish'. Finish lunges forward, consuming all Rapier bleeds on any target hit dealing 110% of their damage immediately. Tier II 1 Tier I Ability

thirst for blood rapier mastery active blood tree icon new world wiki guide 125px
Thirst For Blood

Blood Upgrade When applying the first bleed stack to an opponent Flourish and Finish cooldown is reduced Tier III Tondo

and again rapier mastery active blood tree icon new world wiki guide 125px
And Again

Blood Upgrade If you hit only one target, even on a blocked hit, this cooldown is reduced by 25% Tier IV Thirst For Blood

proper spacing rapier mastery active blood tree icon new world wiki guide 125px
Proper Spacing

Blood Upgrade Improve your direct damage from Tondo by 100% if you are 4m away from your target or more. Tier V And Again

overwhelm rapier mastery active blood tree icon new world wiki guide 125pxOverwhelm

Blood Upgrade Each hit of Flurry does 25% more block damage Tier II Flurry

fleeting strikes rapier mastery active blood tree icon new world wiki guide 125px
Fleeting Strikes

Blood Upgrade Each hit of Flurry reduces the cooldown of this ability by 7% Tier III Overwhelm

to the bone rapier mastery active blood tree icon new world wiki guide 125px
To the Bone

Blood Upgrade Each hit of Flurry extends the Rapier's bleed by 1 second. This wil also apply to future stacked applications of the same bleed extending the entire stack Tier IV Fleeting Strikes

finalize rapier mastery active blood tree icon new world wiki guide 125px
Finalize

Blood Upgrade The last hit of Flurry will cause the enemy to stagger Tier V To the Bone

with flair rapier mastery active blood tree icon new world wiki guide 125px
With Flair

Blood Upgrade Gain Grit on both Flourish and Finish. Tier VI 10 previous Abilities

swagger rapier mastery active blood tree icon new world wiki guide 125px
Swagger

Blood Upgrade +20 stamina when succesfully hitting a target with Finish Tier IV With Flair

fuel rapier mastery active blood tree icon new world wiki guide 125px
Fuel

Blood Passive Each tick of damage from Tondo's bleed reduces the cooldown of this ability by 3.5% Tier V Swagger

bloody end rapier mastery active blood tree icon new world wiki guide 125px
Bloody End

Blood Upgrade Finish deals 150% of the Rapier's bleed damage instead of only 110% Tier VI 10 previous Abilities

refreshing strikes rapier mastery passive blood tree icon new world wiki guide 125pxRefreshing Strikes

Blood Passive Reduce all cooldowns by 1% on any hit Tier I N/A

unerring rapier mastery passive blood tree icon new world wiki guide 125px
Unerring

Blood Passive Deal 5% more damage to targets with a Rapier bleed Tier II 1 Tier I Ability

heavy puncture rapier mastery passive blood tree icon new world wiki guide 125px
Heavy Puncture

Blood Passive Any heavy attack on a bleeding enemy will extend their Rapier bleeds by 2 seconds. This will also apply to future stacked applications of the same bleed extending the entire stack Tier IV 1 Tier III Ability

engarde rapier mastery passive blood tree icon new world wiki guide 125px
Engarde

Blood Passive Deal 10% more damage when your target has greater than 50% health Tier I N//A

light edge rapier mastery passive blood tree icon new world wiki guide 125px
Light Edge

Blood Passive Increase damage from both middle swipe attacks in the light attack chain by 8%. Tier III 1 Tier II Ability

evade rapier mastery active grace tree icon new world wiki guide 125px
Evade

Grace Active Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. 'Light Attack's made during Evade are performed exceptionally fast. Tier I N/A

riposte rapier mastery active grace tree icon new world wiki guide 125px
Riposte

Grace Active Enter into a defensive stance for 1s. If struck during this ability, counter the attacker dealing 50% weapon damage and stunning them briefly for 2s. You are briefly invulnerable upon a successful Riposte. Taunt Gem Compatible: If you have a Carnelian gem equipped in your rapier, this ability inflicts taunt for 4s to all foes within 5m. (Taunt causes monsters to focus only on you.) Tier II 1 Tier I Ability

fleche rapier mastery active grace tree icon new world wiki guide 125px
Fleche

Grace Active Leave the ground lunging forward for 10m in a stabbing motion piercing through enemies dealing 145% damage. Tier II 1 Tier I Ability 

breathe in rapier mastery active grace tree icon new world wiki guide 125px
Breathe In

Grace Upgrade Gain 20 stamina immediately on use. Tier II Evade

allegro rapier mastery active grace tree icon new world wiki guide 125px
Allegro

Grace Upgrade Gain 20% movement speed for 3 seconds on use Tier III Breathe In

adagio rapier mastery active grace tree icon new world wiki guide 125px
Adagio

Grace Upgrade Evading forward gains 15% increased damage on your next light attack. Ends on hit or after 1 second. Tier IV Allegro

crescendo rapier mastery active grace tree icon new world wiki guide 125pxCrescendo

Grace Upgrade Individual successful light attacks reduce the cooldown of this ability by 30% each Tier V Adagio

insult to injury rapier mastery active grace tree icon new world wiki guide 125px
Insult to Injury

Grace Upgrade If the Riposte is triggered successfully, all your attacks become uninterruptible for 3 seconds Tier III Riposte

priority rapier mastery active grace tree icon new world wiki guide 125px
Priority

Grace Upgrade Reduce the cooldown of other Rapier abilities by 20% when landing a Riposte stun Tier IV Insult to Injury

lasting consequence rapier mastery active grace tree icon new world wiki guide 125px
Lasting Consequence

Grace Upgrade Increase the stun from Riposte to 2.5 seconds Tier V Priority

quick lunge rapier mastery active grace tree icon new world wiki guide 125px
Quick Lunge

Grace Upgrade Killing with Fleche reduces its cooldown by 80% Tier III Fleche

backside rapier mastery active grace tree icon new world wiki guide 125px
Backside

Grace Upgrade After performing Fleche, your next critical strike attack will have its damage increased by 15%. Lasts for 5 seconds Tier IV Quick Lunge

interruption rapier mastery active grace tree icon new world wiki guide 125pxInterruption

Grace Upgrade Pressing 'Light Attack' any time during Fleche will stop and perform a static, continuation attack dealing 115% damage. Tier V Backside

desperation rapier mastery passive grace tree icon new world wiki guide 125pxDesperation

Grace Passive Deal 10% more damage when your stamina is below 40%. Tier I N/A

red curtains rapier mastery passive grace tree icon new world wiki guide 125px
Red Curtains

Grace Passive Critical strikes reduce all cooldowns by 5% Tier III 1 Tier II Ability

controlled breathing rapier mastery passive grace tree icon new world wiki guide 125px
Controlled Breathing

Grace Passive +3 stamina on any hit. Tier I N/A

perfectionist rapier mastery passive grace tree icon new world wiki guide 125pxPerfectionist

Grace Passive Deal 10% more damage when your health is full. Tier II 1 Tier I Ability

swiftness rapier mastery passive grace tree icon new world wiki guide 125px
Swiftness

Grace Passive +3% Haste for 4 seconds on any hit. Can stack up to 5 times. Tier IV 1 Tier III Ability

momentum rapier mastery passive grace tree icon new world wiki guide 125pxMomentum

Grace Passive Gain 30% increased damage on your next light or heavy attack after performing an ability. Ends on hit or after 3 seconds. Tier VI 10 previous Abilities



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