Hunter is one of the two available skill trees for the Bow Mastery in New World. Hunter Abilities mainly focus on increasing the amount of damage dealt. Bows benefit only from Dexterity.
All Hunter Tree Abilities in New World
Hunter Tree Active Abilities

Rapid Shot
Shoot 3 consecutive arrows. The first two dealing 100% weapon damage each. The last shot causes a knockback and deals 125% weapon damage.
Cooldown: 14 seconds.
Upgrades:
Rapid Accuracy: If all 3 arrows hit the same target, Rapid Shot's cooldown is reduced by 50%.
Final Blow: The 3rd Shot of Rapid Shot deals 25% extra damage.

Penetrating Shot
Shoot an arrow dealing 150% weapon damage that passes through targets and continues for 100 meters. Cooldown: 18 seconds.
Upgrades:
Blood Soaked Arrow: Increases damage by 10% after each enemy hit. (Max 50% damage)
Deep Strike: Penetrating Shot deals 20% more damage to targets 20 meters away or further.

Splinter Shot
Shoot an arrow out 10 meters which splits into 3 arrows, dealing 50% weapon damage. This ability cannot headshot.
Cooldown: 22 seconds.
Upgrades:
Scatter Shot: Splinter Shot splits into 5 arrows.
Calculated: Reduce ability cooldown by 10% per hit.
Skirmisher Tree Active Abilities

Long Range
Deal 20% more damage to foes at least 10 meters away.

Finishing Shot
If your target is below 50% health, you deal 20% more damage.

Surprise Attack
If you haven't damaged a foe in the last 10 seconds, deal 20% extra damage.

Bullseye
Bow shots' critical chance increased by 10%.

Hawkeye
When you land a headshot, you heal yourself for 10% of damage done.

Aim True
Heavy Attack's arrows fly faster and deal 30% more damage.

Unbreakable Focus
Receive 20% less damage while aiming.

Arrow Range
Increased arrow distance before start of gravity by 100%

Concussion
When you land a headshot, you deal 20% more damage and have a 50% chance to get your arrow back.

Opening Strike
Heavy attacks deal +20% damage to foes with 100% health