Heavy Feet Armor are one of the three types of Feet Armor available in New World. The other two types of Feet Armor available are Light Feet Armor and Medium Feet Armor. Heavy Feet Armor are the heaviest Feet Armor available in the game, granting more physical and elemental protection than their counterparts but, sacrificing mobility by doing so.

 

 

All Heavy Feet Armor in New World

Quick Search of All Heavy Feet Armor 

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Name

Type

Rarity

Tier

Gear Score

Perks


Waterwalkers

Heavy

Rare Tier IV 450 perk_icon_new_world_wiki_guide_35px
of the Duelist: +7 Focus +10 Dexterity

luck_perk_icon_new_world_wiki_guide_65px
Luck: +2.1% chance at rare items from chests and monsters.

fortified_recovery_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires 4.3% faster.


Deathwalker's Stompers

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Soldier: +22 Strength

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

lost_ward_perk_icon_new_world_wiki_guide_65px
Lost Ward: +4.5% Damage Absorption against Lost.

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +36% Durability Increase.


Earthshaking Boots

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Cavalier: +9 Strength +13 Dexterity

fortified_recovery_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires 4.3% faster.

refreshing_ward_perk_icon_new_world_wiki_guide_65px
Refreshing Evasion: Reduces active cooldowns by 0.91% after exiting the dodge animation.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.6%


Campfire Extinguishing Boots

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Ranger: +22 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal 4.6% less damage to you.

refreshing_ward_perk_icon_new_world_wiki_guide_65px
Refreshing Evasion: Reduces active cooldowns by 0.91% after exiting the dodge animation.


Boots of Heroic Sacrifices

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Sentry: +22 Constitution

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward: +4.5% Damage Absorption against Corrupted.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires 4.6% faster.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.6%


Harbinger of Evil

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.8%

fortified_recovery_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires 4.8% faster.

angry_earth_ward_perk_icon_new_world_wiki_guide_65px
Angry Earth Ward: +4.8% Damage Absorption against Angry Earth


Sabaton of Corrupted Rage

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Sentry

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.8%

ancient_ward_perk_icon_new_world_wiki_guide_65px
Ancient Ward: +4.8% Damage Absorption against Ancient Guardians.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires 4.8% faster.


Avenging Pauldrons

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.8%

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward: +4.8% Damage Absorption against Corrupted.

corruption_resistance_perk_icon_new_world_wiki_guide_65px
Corruption Resistance: +14 Corruption Resistance


Voidbent Sabatons

Heavy

Legendary Tier V 600 perk_icon_new_world_wiki_guide_35px
of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck: +2.8% chance at rare items from chests and monsters.

fortified_recovery_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires 4.8% faster.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal 4.8% less damage to you.


Battle's Embrace Boots

Heavy

Rare Tier IV 420 perk_icon_new_world_wiki_guide_35px
of the Fighter: +10 Strength +6 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck: +2% chance at rare items from chests and monsters.


Boots of Stallion

Heavy

Rare Tier V 560 perk_icon_new_world_wiki_guide_35px
of the Nomad: +13 Constitution +9 Focus

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck: +2.6% chance at rare items from chests and monsters.


Strengthened Battle's Embrace Boots

Heavy

Epic Tier IV 495 perk_icon_new_world_wiki_guide_35px
of the Fighter: +12 Strength +8 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Socket: An empty soket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck: +2.3% chance at rare items from chests and monsters.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deals 4.4% less damage to you.


Iron Plate Boots

Heavy

Common Tier II 200-300  


Steel Plate Boots

Heavy

Common Tier III 300-400  


Starmetal Plate Boots

Heavy

Common Tier IV 400-500  


Orichalcum Plate Boots

Heavy

Common Tier V 500-600  


Steel Heavy Boots (Crafted)

Heavy

Common Tier III 300-400  


Starmetal Heavy Boots (Crafted)

Heavy

Common Tier IV 400-500  


Orichalcum Heavy Boots(Crafted)

Heavy

Common Tier V 500-600  


Fur-Lined Orichalcum Boots

Heavy

Common Tier V 500-600  


Amrine Guard Boots (Crafted)

Heavy

Uncommon Tier III 300-400 of the Sentry
of the Sentry: +15  Constitution


Obelisk Infantry Boots (Crafted)

Heavy

Uncommon Tier III 300-400 of the Sentry
of the Sentry: +15  Constitution


Deepwarden's Battlestompers (Crafted)

Heavy

Uncommon Tier IV 400-500 of the Sentry
of the Sentry: +20  Constitution


Shipyard Guard Boots (Crafted)

Heavy

Uncommon Tier IV 400-500 of the Sentry
of the Sentry: +20  Constitution


Guardian Plate Boots (Crafted)

Heavy

Uncommon Tier V 500-600 of the Sentry
of the Sentry: +25  Constitution


Dryad Guard Boots (Crafted)

Heavy

Uncommon Tier V 500-600 of the Sentry
of the Sentry: +25  Constitution


Iron Soldier Boots

Heavy

Common Tier II 200-300  


Steel Soldier Boots

Heavy

Common Tier III 300-400  


Starmetal Soldier Boots

Heavy

Common Tier IV 400-500  


Orichalcum Soldier Boots

Heavy

Common Tier V 500-600  


Steel Heavy Boots

Heavy

Common Tier III 300-400  


Starmetal Heavy Boots

Heavy

Common Tier IV 400-500  


Orichalcum Heavy Boots

Heavy

Common Tier V 500-600  


Starmetal Pathfinder Boots

Heavy

Common Tier IV 400-500  


Orichalcum Pathfinder Boots

Heavy

Common Tier V 500-600  


Orichalcum Inquisitor Boots

Heavy

Common Tier V 500-600  


Marauder Plate Boots

Heavy

Uncommon Tier II 280 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +4 Constitution +6  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Marauder Groundbreaker Greaves

Heavy

Rare Tier III 345 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +5 Constitution +8 Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Marauder Sunderer Greaves

Heavy

Rare Tier IV 495 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Marauder Commander Greaves

Heavy

Rare Tier V 525 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Covenant Plate Boots

Heavy

Uncommon Tier II 280 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +4  Constitution +6  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Covenant Defender Greaves

Heavy

Rare Tier III 345 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +5  Constitution +8  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Covenant Templar Greaves

Heavy

Rare Tier IV 495 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Covenant Adjudicator Greaves

Heavy

Rare Tier V 525 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Syndicate Plate Boots

Heavy

Uncommon Tier II 280 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +4 Constitution +6  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Syndicate Chronicler Greaves

Heavy

Rare Tier III 345 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +5  Constitution +8  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Syndicate Exemplar Greaves

Heavy

Rare Tier IV 495 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Syndicate Alchemist Greaves

Heavy

Rare Tier V 525 perk_icon_new_world_wiki_guide_35px
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.

 




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