Hands Armor in New World are pieces of protective gear equipped on the Hands Slot that offer defensive properties and also change the appearance of the player character. Hands Armor consist of Gloves, Gauntlets and Vambraces. Hands Armor can be acquired by Crafting, found as random loot in chests and containers, dropped by Enemies and Bosses or obtained as a reward for completing Quests. This page covers information on all available Hands Armor in New World.

 

All Hands Armor in New World

 

lighthandsdt5-new-world-wiki-guide
Light Hands Armor

Light Armor offers the least protection, but don't impose any penalty to mobility

royalcourtmediumhands-new-world-wiki-guide
Medium Hands Armor

Medium Armor offers medium protection, granting a balance between defense and mobility

heavyhandsdt5-new-world-wiki-guide
Heavy Hands Armor

Heavy armor offers the best protection against damage at the expense of a limited mobility.

 

Quick Search of All Hands Armor 

The table is also sortable! Click on the header to sort it as you see fit.

Name

Type

Rarity

Tier

Gear Score

Perks


Molten Mittens

Heavy

Uncommon Tier III 350 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +13 Constitution

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: + 29% Durability increase.


Crushing Grips

Heavy

Rare Tier IV 450 perk_icon_new_world_wiki_guide_35px
Of the Soldier: +18 Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.3%


Black Knight's Gauntlets

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Soldier: +22 Strength

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward: +4.5% Damage Absorption against Corrupted.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal 4.6% less damage to you.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.6%


Enchanted Dryad Gloves

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
Of the Cavalier: +9 Strength  +13 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

angry_earth_ward_perk_icon_new_world_wiki_guide_65px
Angry Earth Ward: +4.5% Damage Absorption against Angry Earth.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires 4.6% faster.


Grips of Fate

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Sentry: +22 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

ancient_ward_perk_icon_new_world_wiki_guide_65px
Ancient Ward: +4.5% Damage Absorption against Ancient Guardians.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.6%


Guardian's Grips

Medium

Rare Tier III 350 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +13 Constitution

refreshing_ward_perk_icon_new_world_wiki_guide_65px
Refreshing Ward: Reduces active cooldowns by 1.2% after being hit 5 times. Does not trigger off persistent damge or DoT effects.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.6% less damage to you.


Hands of the Gods

Medium

Epic Tier IV 450 perk_icon_new_world_wiki_guide_35px
of the Fighter: +10 Strength  +7 Dexterity

arcane_ward_ii_perk_icon_new_world_wiki_guide_125px
Arcane Ward II: +2.5% Arcane Damage Absorption.

lost_ward_perk_icon_new_world_wiki_guide_65px
Lost Ward: +4.1% Damage Absorption against Lost.

luck_perk_icon_new_world_wiki_guide_65px
Luck: +2.1% chance at rare items from chests and monsters.


Champion's Reinforced Gloves

Medium

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Cavalier: +9  Strength +13 Dexterity

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires  4.6% faster.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.6% less damage to you.

refreshing_ward_perk_icon_new_world_wiki_guide_65px
Refreshing Ward: Reduces active cooldowns by  1.2% after being hit 5 times. Does not trigger off persistent damge or DoT effects.


Captain's Battlegloves

Medium

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Barbarian: +9  Constitution +13 Strength

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires 4.6% faster.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.3%


Ghoulskin Gloves

Medium

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Brigand: +9  Constitution +13 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

lost_ward_perk_icon_new_world_wiki_guide_65px
Lost Ward+4.5% Damage Absorption against Lost.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.6%


Frosty Mittens

Light

Rare Tier III 350 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +13 Constitution

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  3.9% faster.

luck_perk_icon_new_world_wiki_guide_65px
Luck+1.6% chance at rare items from chests and monsters.


Void Nullifying Gloves

Light

Epic Tier IV 450 perk_icon_new_world_wiki_guide_35px
of the Mage: +7  Focus +10 Intelligence

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II1.5% Physical Damage Absorption

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.1% chance at rare items from chests and monsters.

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward+4.1% Damage Absorption against Corrupted.


Prophetic Gloves

Light

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
Of the Priest: +13  Focus +9 Intelligence

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +36% Durability increase.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.6%
azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires  4.6% faster.


Enchanted Mittens

Light

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Mage: +9  Focus +13 Intelligence

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.6% faster.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.6%


Spellwoven Handguards

Light

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Nomad: +13  Constitution +9 Focus

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.6%

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.6%


Harbinger of Spirit

Light

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Scholar: +25 Intelligence

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

angry_earth_ward_perk_icon_new_world_wiki_guide_65px
Angry Earth Ward+4.8% Damage Absorption against Angry Earth.


Harbinger of Destruction

Medium

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
Of the Ranger

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

angry_earth_ward_perk_icon_new_world_wiki_guide_65px
Angry Earth Ward+4.8% Damage Absorption against Angry Earth.


Harbinger of Death

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

angry_earth_ward_perk_icon_new_world_wiki_guide_65px
Angry Earth Ward+4.8% Damage Absorption against Angry Earth.


Talons of the Augur

Light

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Nomad: +15  Constitution +10 Focus

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

ancient_ward_perk_icon_new_world_wiki_guide_65px
Ancient Ward+4.8% Damage Absorption against Ancient Guardians.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires  4.8% faster.


Highwayman’s Riding Gloves

Medium

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Brigand: +10  Constitution +15 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

ancient_ward_perk_icon_new_world_wiki_guide_65px
Ancient Ward+4.8% Damage Absorption against Ancient Guardians.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires  4.8% faster.


Vambrace of Corrupted Rage

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

ancient_ward_perk_icon_new_world_wiki_guide_65px
Ancient Ward+4.8% Damage Absorption against Ancient Guardians.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires  4.8% faster.


Shadow Work Gloves of the Archmage

Light

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
Of the Nomad: +15  Constitution +10 Focus

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward+4.5% Damage Absorption against Corrupted.

corruption_resistance_perk_icon_new_world_wiki_guide_65px
Corruption Resistance: +14 Corruption Resistance.


Fearless Spy’s Gloves

Medium

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Brigand: +10  Constitution +15 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

corrupted_ward_perk_icon_new_world_wiki_guide_65px 
Corrupted Ward+4.8% Damage Absorption against Corrupted.

corruption_resistance_perk_icon_new_world_wiki_guide_65px
Corruption Resistance+14 Corruption Resistance.


Avenging Bracers

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward+4.8% Damage Absorption against Corrupted.

corruption_resistance_perk_icon_new_world_wiki_guide_65px
Corruption Resistance+14 Corruption Resistance.


Voidbent Gauntlets

Heavy

Legendary Tier V 600 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.8% chance at rare items from chests and monsters.

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.8% less damage to you.


Voidbent Grips

Medium

Legendary Tier V 600 perk_icon_new_world_wiki_guide_35px
of the Ranger: +25 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.8% chance at rare items from chests and monsters.

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.8% less damage to you.


Voidbent Gloves

Light

Legendary Tier V 600 perk_icon_new_world_wiki_guide_35px
of the Soldier: +25 Strength

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.8% chance at rare items from chests and monsters.

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.8% less damage to you.


Battered Fisherman's Gloves

Light

Uncommon Tier II 275 perk_icon_new_world_wiki_guide_35px
of the Ranger: +10 Dexterity


Battle's Embrace Gauntlets

Heavy

Rare Tier IV 480 perk_icon_new_world_wiki_guide_35px
of the Fighter: +11  Strength +7 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.2% chance at rare items from chests and monsters.


Fierce Fisherman's Gloves

Light

Rare Tier V 500 perk_icon_new_world_wiki_guide_35px
of the Nomad: +12  Constitution +8 Focus

fish_armor_perk_new_word_wiki_guide_64px_35px
Lucky Waters III: Large boost to chance of catching better fish.

fish_armor_perk_new_word_wiki_guide_64px_35px
Fishing Reach III: +3% Cast Distance


Hardy Fisherman's Gloves

Light

Rare Tier III 360 perk_icon_new_world_wiki_guide_35px
of the Fighter: +8  Strength +5 Dexterity

fish_armor_perk_new_word_wiki_guide_64px_35px
Fishing Reach II: +2% Cast Distance

fish_armor_perk_new_word_wiki_guide_64px_35px
Fishing Colossus II: Medium boost to chance of catching larger fish.


Imbued Shrouded Intent Gloves

Medium

Epic Tier IV 495 perk_icon_new_world_wiki_guide_35px
of the Ranger: +20 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +34% Durability increase.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.4%


Lifegiver's Gloves

Light

Rare Tier V 515 durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +35% Durability increase.

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +35% Durability increase.


Protective Wyrd Gloves

Light

Rare Tier IV 480 perk_icon_new_world_wiki_guide_35px
of the Barbarian: +7  Constitution +11 Strength

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +34% Durability increase.


Purified Protective Wyrd Gloves

Light

Epic Tier IV 495 perk_icon_new_world_wiki_guide_35px
of the Barbarian: +8  Constitution +12 Strength

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +34% Durability increase.

refreshing_ward_perk_icon_new_world_wiki_guide_65px
Refreshing Ward: Reduces active cooldowns by  1.6% after being hit 5 times. Does not trigger off persistent damge or DoT effects.


Shrouded Intent Gloves

Medium

Rare Tier IV 480 perk_icon_new_world_wiki_guide_35px
of the Ranger: +19 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: +34% Durability increase.


Sleek Fisherman's Gloves

Light

Rare Tier IV 435 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +17 Constitution

fish_armor_perk_new_word_wiki_guide_64px
Lucky Waters III: Large boost to chance of catching better fish.

fish_armor_perk_new_word_wiki_guide_64px
Fishing Reach II: +2% Cast Distance.


Strengthened Battle's Embrace Gauntlets

Heavy

Epic Tier IV 495 perk_icon_new_world_wiki_guide_35px
of the Fighter: +12  Strength +8 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.3% chance at rare items from chests and monsters.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.4% less damage to you.


Iron Plate Gauntlets

Heavy

Common Tier II 200-300  


Steel Plate Gauntlets

Heavy

Common Tier III 300-400  


Starmetal Plate Gauntlets

Heavy

Common Tier IV 400-500  


Orichalcum Plate Gauntlets

Heavy

Common Tier V 500-600  


Steel Heavy Gauntlets (Crafted)

Heavy

Common Tier III 300-400  


Starmetal Heavy Gauntlets (Crafted)

Heavy

Common Tier IV 400-500  


Orichalcum Heavy Gauntlets (Crafted)

Heavy

Common Tier V 500-600  


Fur-Lined Orichalcum Gauntlets

Heavy

Common Tier V 500-600  


Rough Leather Gloves

Medium

Common Tier II 200-300  


Rugged Leather Gloves

Medium

Common Tier III 300-400  


Layered Leather Gloves

Medium

Common Tier IV 400-500  


Infused Leather Gloves

Medium

Common Tier V 500-600  


Rugged Fur Gloves

Medium

Common Tier III 300-400  


Layered Fur Gloves

Medium

Common Tier IV 400-500  


Infused Fur Gloves

Medium

Common Tier V 500-600  


Beasthunter Handwraps

Medium

Common Tier V 500-600  


Infused Silk Gloves (Light)

Light

Common Tier V 500-600  


Linen Gloves

Light

Common Tier II 200-300  


Infused Silk Gloves (Basic)

Light

Common Tier V 500-600  


Sateen Gloves (Light Hands)

Light

Common Tier III 300-400  


Sateen Gloves (Basic)

Light

Common Tier III 300-400  


Sateen Robe Gloves

Light

Common Tier III 300-400  


Silk Robe Gloves

Light

Common Tier IV 400-500  


Infused Silk Robe Gloves

Light

Common Tier V 500-600  


Shadewalker Handwraps

Light

Common Tier V 500-600  


Linen Handwraps

Light

Common Tier II 200-300  


Silk Gloves (Light)

Light

Common Tier IV 400-500  


Silk Gloves

Light

Common Tier IV 400-500  


Amrine Guard Gauntlets (Uncommon)

Heavy

Uncommon Tier III 300-400 of the Sentry
of the Sentry: +15  Constitution


Obelisk Infantry Gauntlets (Uncommon)

Heavy

Uncommon Tier III 300-400 of the Sentry
of the Sentry: +15  Constitution


Deepwarden's Battlebraces (Uncommon)

Heavy

Uncommon Tier IV 400-500 of the Sentry
of the Sentry: +20  Constitution


Shipyard Guard Gauntlets (Uncommon)

Heavy

Uncommon Tier IV 400-500 of the Sentry
of the Sentry: +20  Constitution


Guardian Plate Gauntlets (Uncommon)

Heavy

Uncommon Tier V 500-600 of the Sentry
of the Sentry: +25  Constitution


Dryad Guard Gauntlets (Uncommon)

Heavy

Uncommon Tier V 500-600 of the Sentry
of the Sentry: +25  Constitution


Amrine Tracker Gloves (Uncommon)

Medium

Uncommon Tier III 300-400 of the Fighter
of the Fighter: +9  Strength +6  Dexterity


Obelisk Pathfinder Gloves (Uncommon)

Medium

Uncommon Tier III 300-400  of the Fighter
of the Fighter: +9  Strength +6  Dexterity


Depthguard's Gloves (Uncommon)

Medium

Uncommon Tier IV 400-500 of the Fighter
of the Fighter: +12  Strength +8  Dexterity


Shipyard Lookout Gloves (Uncommon)

Medium

Uncommon Tier IV 400-500 of the Fighter
of the Fighter: +12  Strength +8  Dexterity


Guardian Spearmarshal Gloves (Uncommon)

Medium

Uncommon Tier V 500-600 of the Fighter
of the Fighter: +15  Strength +10  Dexterity


Dryad Stalker Gloves (Uncommon)

Medium

Uncommon Tier V 500-600 of the Fighter
of the Fighter: +15  Strength +10  Dexterity


Amrine Scout Gloves (Uncommon)

Light

Uncommon Tier III 300-400 of the Mage
of the Mage: +6  Focus +9  Intelligence


Obelisk Outrider Gloves (Uncommon)

Light

Uncommon Tier III 300-400 of the Mage
of the Mage: +6  Focus +9  Intelligence


Deepmist Spy's Gloves (Uncommon)

Light

Uncommon Tier IV 400-500 of the Mage
of the Mage: +8  Focus +12  Intelligence


Shipyard Watch Gloves (Uncommon)

Light

Uncommon Tier IV 400-500 of the Mage
of the Mage: +8  Focus +12  Intelligence


Guardian Flanker Gloves (Uncommon)

Light

Uncommon Tier V 500-600 of the Mage
of the Mage: +10  Focus +15  Intelligence


Dryad Patroller Gloves (Uncommon)

Light

Uncommon Tier V 500-600 of the Mage
of the Mage: +10  Focus +15  Intelligence


Clothier's Gloves

Light

Rare Tier V 500-600  
Reinforced
Reinforced: +38% Durability increase.

Reinforced Skinning Luck
Reinforced Skinning Luck: While Skinning gain 5% chance at finding rare items.


Costumier's Gloves

Light

Rare Tier V 500-600  
Reinforced
Reinforced: +38% Durability increase.

Reinforced Skinning Luck
Reinforced Skinning Luck: While Skinning gain 5% chance at finding rare items.


Provender's Gloves

Light

Rare Tier V 500-600  
Vigor
Vigor: Burn, Bleed, and Poison expires 4.8% faster.

Reinforced Harvesting Luck
Reinforced Harvesting Luck: While Harvesting gain 5% chance at finding rare items.


Grocer's Gloves

Light

Rare Tier V 500-600  
Vigor
Vigor: Burn, Bleed, and Poison expires 4.8% faster.

Reinforced Harvesting Luck
Reinforced Harvesting Luck: While Harvesting gain 5% chance at finding rare items.


Iron Soldier Vambraces

Heavy

Common Tier II 200-300  


Steel Soldier Vambraces

Heavy

Common Tier III 300-400  


Starmetal Soldier Vambraces

Heavy

Common Tier IV 400-500  


Orichalcum Soldier Vambraces

Heavy

Common Tier V 500-600  


Steel Heavy Gauntlets

Heavy

Common Tier III 300-400  


Starmetal Heavy Gauntlets

Heavy

Common Tier IV 400-500  


Orichalcum Heavy Gauntlets

Heavy

Common Tier V 500-600  


Starmetal Pathfinder Vambraces

Heavy

Common Tier IV 400-500  


Orichalcum Pathfinder Vambraces

Heavy

Common Tier V 500-600  


Orichalcum Inquisitor Gauntlets

Heavy

Common Tier V 500-600  


Coarse Leather Explorer Gloves

Medium

Common Tier II 200-300  


Rugged Leather Explorer Gloves

Medium

Common Tier III 300-400  


Layered Leather Explorer Gloves

Medium

Common Tier IV 400-500  


Infused Leather Explorer Gloves

Medium

Common Tier V 500-600  


Rawhide Trapper Gloves

Medium

Common Tier III 300-400  


Fur Trapper Gloves (T4)

Medium

Common Tier IV 400-500  


Heavy Fur Trapper Gloves

Medium

Common Tier V 500-600  


Layered Leather Sorcerer Hunter Gauntlets

Medium

Common Tier IV 400-500  


Infused Leather Sorcerer Hunter Gauntlets

Medium

Common Tier V 500-600  


Infused Leather Plague Doctor Gloves

Medium

Common Tier V 500-600  


Linen Duelist Gloves

Light

Common Tier II 200-300  


Sateen Duelist Gloves

Light

Common Tier III 300-400  


Silk Duelist Gloves (T4)

Light

Common Tier IV 400-500  


Infused Silk Duelist Gloves

Light

Common Tier V 500-600  


Sateen Sage Gloves

Light

Common Tier III 300-400  


Silk Sage Gloves (T4)

Light

Common Tier IV 400-500  


Infused Silk Sage Gloves

Light

Common Tier V 500-600  


Silk Officer Gloves (T4)

Light

Common Tier IV 400-500  


Infused Silk Officer Gloves

Light

Common Tier V 500-600  


Infused Silk Courtier Gloves

Light

Common Tier V 500-600  


Marauder Plate Gauntlets

Heavy

Uncommon Tier II 280 of the Mage
Of the Barbarian: +4 Constitution +6 Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Marauder Groundbreaker Gauntlets

Heavy

Rare Tier III 345 of the Mage
Of the Barbarian: +5  Constitutiton +8  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px

Refreshing: Reduces max cooldowns by 1.9%.


Marauder Sunderer Gauntlets

Heavy

Rare Tier IV 495 of the Mage
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Marauder Commander Gauntlets (Rare)

Heavy

Rare Tier V 525 of the Mage
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Covenant Plate Gauntlets

Heavy

Uncommon Tier II 280 of the Mage
Of the Barbarian: +4 Constitution +6 Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Covenant Defender Gauntlets

Heavy

Rare Tier III 345 of the Mage
Of the Barbarian: +5 Constitution +8 Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Covenant Templar Gauntlets (T4)

Heavy

Rare Tier IV 495 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Covenant Adjudicator Gauntlets (Rare)

Heavy

Rare Tier V 525 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Syndicate Plate Gauntlets

Heavy

Uncommon Tier II 280 of the Mage
Of the Barbarian: +4  Constitution +6  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Syndicate Chronicler Gauntlets (T3)

Heavy

Rare Tier III 345 of the Mage
Of the Barbarian: +5  Constitutiton +8  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Syndicate Exemplar Gauntlets

Heavy

Rare Tier IV 495 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Syndicate Alchemist Gauntlets (Rare)

Heavy

Rare Tier V 525 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Marauder Cloth Gloves

Light

Uncommon Tier II 280 of the Mage
Of the Priest: +4 Intelligence +6 Focus

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Marauder Groundbreaker Gloves

Light

Rare Tier III 345 of the Mage
Of the Priest: +5 Intelligence +8 Focus

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Marauder Sunderer Gloves

Light

Rare Tier IV 495 of the Mage
Of the Priest: +8 Intelligence +12 Focus

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Marauder Commander Gloves (Of the Priest)

Light

Rare Tier V 525 of the Mage
Of the Priest: +8 Intelligence +12 Focus

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Covenant Cloth Gloves

Light

Uncommon Tier II 280 of the Mage
Of the Priest: +4 Intelligence +6 Focus

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Covenant Defender Gloves

Light

Rare Tier III 345 of the Mage
Of the Priest: +5  Intelligence +8  Focus

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Covenant Templar Gloves (Of the Priest)

Light

Rare Tier IV 495 of the Mage
Of the Priest: +8  Intelligence +12  Focus

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Covenant Adjudicator Gloves (Of the Priest)

Light

Rare Tier V 525 of the Mage
Of the Priest: +8  Intelligence +12  Focus

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Syndicate Cloth Gloves

Light

Uncommon Tier II 280 of the Mage
Of the Priest: +4  Intelligence +6  Focus

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Syndicate Chronicler Gloves (Of the Priest)

Light

Rare Tier III 345 of the Mage
Of the Priest: +5  Intelligence +8  Focus

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Syndicate Exemplar Gloves

Light

Rare Tier IV 495 of the Mage
Of the Priest: +8  Intelligence +12  Focus

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Syndicate Alchemist Gloves (Of the Priest)

Light

Rare Tier V 525 of the Mage
Of the Priest: +8  Intelligence +12  Focus

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Marauder Leather Gloves

Medium

Uncommon Tier II 280 of the Mage
Of the Brigand: +4  Constitution +6 Dexterity

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Marauder Groundbreaker Mitts

Medium

Rare Tier III 345 of the Mage
Of the Brigand: +5 Constitution +8 Dexterity

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Marauder Sunderer Mitts

Medium

Rare Tier IV 495 of the Mage
Of the Brigand: +8 Constitution +12 Dexterity

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Marauder Commander Mitts

Medium

Rare Tier V 525 of the Mage
Of the Brigand: +8 Constitution +12 Dexterity

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Syndicate Leather Gloves

Medium

Uncommon Tier II 280 of the Mage
Of the Brigand: +4  Constitution +6 Dexterity

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Syndicate Chronicler Mitts

Medium

Rare Tier III 345 of the Mage
Of the Brigand: +5  Constitution +8  Dexterity

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Syndicate Exemplar Mitts

Medium

Rare Tier IV 495 of the Mage
Of the Brigand: +8  Constitution +12  Dexterity

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Syndicate Alchemist Mitts

Medium

Rare Tier V 525 of the Mage
Of the Brigand: +8  Constitution +12  Dexterity

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Covenant Leather Gloves

Medium

Uncommon Tier II 280 of the Mage
Of the Brigand: +4  Constitution +6  Dexterity

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Covenant Defender Mitts

Medium

Rare Tier III 345 of the Mage
Of the Brigand: +5  Constitution +8  Dexterity

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Covenant Templar Mitts

Medium

Rare Tier IV 495 of the Mage
Of the Brigand: +8  Constitution +12  Dexterity

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Covenant Adjudicator Mitts

Medium

Rare Tier V 525 of the Mage
Of the Brigand: +8  Constitution +12  Dexterity

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.

 




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