![]() Malevolence
Tier V Legendary
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500-600 Gear Score 54 Damage 2% Critical Hit Chance 1.3 Critical Damage Multiplier 42 Block Stamina Damage 20% Blocking Stability |
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+
10
Constitution, +
20
Focus
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Rally IV: +
15% damage and outgoing healing while at full health.
![]() Lifestealing: You gain 5% of your damage as health. Does not trigger off persistent damage or DoT effects. ![]()
Keenly Empowered: On Critical: gain
15% Empower 5s. (Cooldown 10s.)
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Keen Speed: On Critical: gain
30% Haste for 3s. (Cooldown 5s.)
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Scales with Intelligence 90%, Focus 65% 4.8 Weight ![]() 3000 Durability Requires Level ?? |
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Can't be Crafted / Bind on Equip |
Malevolence is one of the Legendary Void Gauntlets in New World. Void Gauntlets are one of the 12 Weapon types available in New World for the players to choose from. They are hybrid magical damage and support weapons that can manipulate the power of the Void. Void Gauntlets' damage scale primarily with Intelligence and secondarily with Focus. Weapons in New World are the main means for players to deal damage.
"The glint of the gauntlet betrays its evil nature."
Malevolence Related Masteries
Malevolence uses the Void Gauntlet Skill Mastery which is divided into two different trees; The Annihilation tree which allows players to conjure a powerful Void Blade to engage enemies in close-quarters, obliterating them with the power of the Void; and the Decay tree which arms players with the Orb of Decay projectile that can afflict enemies with powerful debilitating effects as well as heal allies.
Where to find Malevolence
Malevolence can be dropped by:
- Elite Chests (Zone Lvl. 59+)
- Supply Stockpiles (Zone Lvl. 59+)
Malevolence can be acquired by completing:
- N/A
How to Craft Malevolence
To craft Malevolence you need the following materials:
Malevolence Information & Stats
These are the base stats for Malevolence
- 500-600 Gear Score
- 54 Damage
- 2% Critical Hit Chance
- 1.3 Critical Damage Multiplier
- 42 Block Stamina Damage
- 20% Blocking Stability
- Tier V
- Scales with Intelligence 90%, Focus 65%
- 4.8 Weight
- 3000 Durability
- Salvageable: Yes
- Bind on Equip
Malevolence Perks
These are the available Perks of Malevolence:
+10 Constitution, +20 Focus
Rally IV: +15% damage and outgoing healing while at full health.
Lifestealing: You gain 5% of your damage as health. Does not trigger off persistent damage or DoT effects.
Keenly Empowered: On Critical: gain 15% Empower 5s. (Cooldown 10s.)
Keen Speed: On Critical: gain 30% Haste for 3s. (Cooldown 5s.)
Malevolence Notes and Tips
- Notes & Tips go here