Stopping Power |
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Cooldown 20 Seconds |
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Overload musket with gun powder, causing the next shot to deal 120% Weapon Damage, staggering target and knocking them back 3 meters. Does not stack or combine with other Overloaded shots. | |
Skill Tree | Trapper |
Mastery | Musket |
Tier | Tier II |
Type | Active |
Req | 1 Tier II Ability |
Stopping Power is an Active Tier II Musket Mastery skill in New World. Stopping Power overloads musket with gun powder, causing the next shot to deal 120% Weapon Damage, staggering target and knocking them back 3 meters. Abilities in the Trapper skill tree mainly focus on crowd control devices such as traps and bombs. Muskets benefit mainly from Dexterity, but Intelligence also contributes although on a secondary level.
Stopping Power Information
- Stopping Power is part of the Trapper skill tree.
- Overload musket with gun powder, causing the next shot to deal 120% Weapon Damage, staggering target and knocking them back 3 meters. Does not stack or combine with other Overloaded shots.
- Tier II
Stopping Power upgrades
Stopping Power Notes and Tips
- Notes & Tips go here
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