Tier V Legendary
|500-600 Gear Score
2% Critical Hit Chance
1.15 Critical Damage Multiplier
56 Block Stamina Damage
56 Stagger Damage
48 x 6 Thrust Damage
Rally IV: +15% damage and outgoing healing while at full health.
Keenly Empowered: On Critical: gain 15% Empower for 5s. (10s cooldown)
Chain Nature: Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
Beast Bane: +14% Damage to Beasts.
|Scales with Strength 90%, Intelligence 65%
Requires Level ??
|Can be Crafted / Bind on Pickup|
The Land is one of the Legendary Blunderbusses in New World. Blunderbusses are one of the 13 Weapon types available in New World for the players to choose from. They are ranged weapons that offers high-mobility coupled with potent close-to-mid range damage. This weapon is good for both melee and mid-ranged combat, good for crowd control and mobility. The Blunderbuss' damage scale primarily with Strength and secondarily with Intelligence. Weapons in New World are the main means for players to deal damage.
Vast and beautiful.
The Land Related Masteries
The Land uses the Blunderbuss Skill Mastery which is divided into two different trees; The Containment tree which allows players to close the gap with their enemies; and the Chaos tree focuses on creating distance between the player and opponent by bombarding areas with explosive AoE damage.
Where to find The Land
The Land can be dropped by:
The Land can be acquired by completing:
How to Craft The Land
To craft The Land you need the following materials:
- 5,000x Genesis Material
The Land Information & Stats
These are the base stats for The Land
- 500-600 Gear Score
- 75 Damage
- 2% Critical Hit Chance
- 1.15 Critical Damage Multiplier
- 56 Block Stamina Damage
- 56 Stagger Damage
- Tier V
- Scales with Strength 90%, Intelligence 65%
- 13.4 Weight
- 3000 Durability
- Salvageable: __salvageable__
- Bind on Pickup
The Land Perks
These are the available Perks of The Land:
- +15% damage and outgoing healing while at full health.
- On Critical: gain 15% Empower for 5s. (10s cooldown)
- Basic attack hits trigger a Nature chain that bounces between close targets and deals 15% weapon damage. (2s Cooldown)
- +14% Damage to Beasts.
The Land Notes and Tips
- Notes and tips go here.