The Giant Ones

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Territory Cutlass Keys
Type Side Quests
Quest Giver Edith Perchal
Requirements Complete Previous Quest
Reward

Battered Fisherman's Smock
Experience 1,830 XP
Coin 105.00 Coin
Territory Standing 250 Standing
Azoth 20 Azoth

Previous Quest Practice Makes Perfect
Next Quest Fish Reagents

The Giant Ones is a Side Quest in New World which takes place in Cutlass Keys. Side Quests are optional tasks that the player can complete for additional experience and rewards but are not required in order to move the story forward. However, Side Quests can also have their own story progression that can influence other aspects of the game. This page provides guided information on completing the The Giant Ones quest as well as details on its related NPCs, objectives, rewards and more.

 

New World The Giant Ones Quest Guide

The Giant Ones is part of the Fishing Quest chain which consists of special Side Quests focused on the Fishing Trade Skill. Each quest requires the player to complete a Fishing-related task and also serves as a soft introduction to various Fishing mechanics such as BaitFish Size & Rarity, Hotspots and more. There are 15 Quests in the chain and each rewards a piece of equipment useful in Fishing, along with other rewards.

  • Each Quest must be completed in order before the next one is unlocked.
  • Completing this quest chain is currently the only way to acquire one of the 4 Legendary Fishing Poles.
  • Note that while you can begin the Quest Chain as early as Character Level 3 and there are no further level requirements, you will be visiting some of the higher-level Territories and venturing into them at lower levels can prove perilous. Furthermore, the equipment rewarded have level requirements before you can use them so consider taking your time with these quests.
  • See the Fishing page for other related info

 

How to Get The Giant Ones Quest

The The Giant Ones Quest can be obtained as follows:

Additional Requirements:

 

The Giant Ones Walkthrough

 

Catch eight fish greater than 20 inches in length for Master Fisher Perchal and deliver it to Master Fisher Park in Brightwood.

 

Objectives: 0/8 - Catch eight fish with a length greater than 20 inches.

 

  1. Speak to Edith Perchal.
  2. Catch 8 x fish greater than 20 inches. 
  3. Deliver fish to Park Jennet who can be found at a lake to the east of Brightwood settlement.

Notes: The fish can be of any type as long as they are 20 inches or larger. In order to catch larger fish, you will need to use size-boosting bait such as Clam, Oyster, Snail or Electric Eel Bait. Each of these can be salvaged from the creatures of the same name, caught through fishing.

Our recommended locations for catching the creatures are as follows:

Note that these creatures have no sizing classifications and cannot be turned in for the quest so you will still need to catch your large fish.

Alternatively, if you have a Cooking skill of at least level 5, you can cook the Meat Bait or Fish Bait. However, these provide the smallest boost to the chance to catch larger fish. Lastly, you can check the Trading Post and purchase them.

 

The Giant Ones Rewards

 

 Completing The Giant Ones will also unlock the next quest in the chain: Fish Reagents

 

The Giant Ones Enemies & Bosses

You may encounter some of the following enemies during this quest:

  • N/A

You must defeat the following Bosses to progress in the Quest:

  • N/A

 

The Giant Ones Notes and Tips

  • Despite the name, the Battered Fisherman's Smock, along with all other equipment in the Battered Fisherman's Set do not possess any Fishing-related Perks and are mostly for cosmetic purposes.

 

 
All Quests in New World
A Fine Meal  ♦  A Lost Cause  ♦  A Proper Feast  ♦  A Skinning Knife  ♦  A Warm Bed  ♦  Adiana's Fountain  ♦  All That Remains  ♦  Among the Drowned  ♦  An Unpleasant Task  ♦  Argent and Aether  ♦  Artificer Gomes  ♦  Artificer Petrowksi  ♦  Azoth-Tinged Fish  ♦  Baited  ♦  Baring Teeth  ♦  Basics of Survival  ♦  Bearer of Bad Tidings  ♦  Between Settlements  ♦  Checking In  ♦  Commitment to the Cause  ♦  Constable's New Friend  ♦  Constable's Orders  ♦  Contact the Factions  ♦  Corruption-Tinged Fish  ♦  Covenant Initiation: Crone's Rest  ♦  Ecological Report  ♦  Fancypants  ♦  Feeling Welcome  ♦  Finely Crafted  ♦  Fire up the Forges!  ♦  Fish Reagents  ♦  Fishing Basics  ♦  Fishing With Shields  ♦  Forge Your Azoth Staff  ♦  Forging Ahead (Everfall)  ♦  Forging Ahead (First Light)  ♦  Forging Ahead (Monarch's Bluffs)  ♦  Getting Acquainted with Everfall  ♦  Hold the Line  ♦  Hotspot Hunt  ♦  Inform the Magistrate (First Light)  ♦  Inform the Magistrate (Windsward)  ♦  Into the Breaches  ♦  Keeping it Simple  ♦  Legacies of the Storm  ♦  Magistrate's Focus  ♦  Make Yourself at Home  ♦  Man About Town  ♦  Marauder Initiation: Reedgill Fishery  ♦  Nature's Gifts  ♦  New Alliances (Everfall)  ♦  New Alliances (First Light)  ♦  New Alliances (Windsward)  ♦  New Initiate, Old Order  ♦  Official Business  ♦  Old Stone Remembers  ♦  One Last Thing  ♦  Overseer's Orders  ♦  Plans of the Pestilent  ♦  Practice Makes Perfect  ♦  Preparing for Siege  ♦  Provide for Yourself  ♦  Remnant of Doom  ♦  Rumors about a Hermit  ♦  Rumors and Reactions  ♦  Rustle Up a Meal  ♦  Settlement Priorities  ♦  Settling In  ♦  Sharp Teeth, Fine Fur  ♦  Simple Things  ♦  Slow and Steady  ♦  Soulwarden Rations  ♦  Stories Among Ships  ♦  Storm Warning  ♦  Storms on the Horizon  ♦  Supplies and Storage  ♦  Survival Tips  ♦  Survivalist Karsattin  ♦  Syndicate Initiation: Abadier's Anger  ♦  The Corruption Expert  ♦  The First Component  ♦  The Last Soulwarden  ♦  The Living Seed  ♦  The Lone Wolf  ♦  The Magistrate's Counsel  ♦  The Marketplace  ♦  The Old Man at the River  ♦  The Old Man Who Cried Corruption  ♦  The Rest of the Crew  ♦  The Restless Drowned  ♦  This is Not Good  ♦  To Be a Grand Master  ♦  Trader's Market  ♦  Treasures of the Deep  ♦  Trial of the Chronicler  ♦  Warn the Magistrate  ♦  Watcher's Report  ♦  We Can Do This  ♦  Weakness of the Ego  ♦  Weapons of the Sea  ♦  What it Takes

 




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