Tier IV Epic
|400-500 Gear Score
2% Critical Hit Chance
1.15 Critical Damage Multiplier
53 Block Stamina Damage
53 Stagger Damage
42 x 6 Thrust Damage
Empty Gem Socket: An empty socket for a gem.
Resupplying Mortar Charge: Mortar Charge kills reload 1 additional canister and grant 13% Empower for 5 seconds. (Limited to 1 reload per shot. Will not trigger past 3 canisters or after final shot.)
|Scales with Strength 90%, Intelligence 65%
Requires Level ??
|Can't be Crafted / Bind on Equip|
Removal is one of the Epic Blunderbusses in New World. Blunderbusses are one of the 13 Weapon types available in New World for the players to choose from. They are ranged weapons that offers high-mobility coupled with potent close-to-mid range damage. This weapon is good for both melee and mid-ranged combat, good for crowd control and mobility. The Blunderbuss' damage scale primarily with Strength and secondarily with Intelligence. Weapons in New World are the main means for players to deal damage.
For the times you need to remove an obstacle.
Removal Related Masteries
Removal uses the Blunderbuss Skill Mastery which is divided into two different trees; The Containment tree which allows players to close the gap with their enemies; and the Chaos tree focuses on creating distance between the player and opponent by bombarding areas with explosive AoE damage.
Where to find Removal
Removal can be dropped by:
Removal can be acquired by completing:
How to Craft Removal
To craft Removal you need the following materials:
Removal Information & Stats
These are the base stats for Removal
- 400-500 Gear Score
- 75 Damage
- 2% Critical Hit Chance
- 1.15 Critical Damage Multiplier
- 53 Block Stamina Damage
- 53 Stagger Damage
- Tier IV
- Scales with Strength 90%, Intelligence 65%
- 12 Weight
- 2500 Durability
- Salvageable: __salvageable__
- Bind on Equip
These are the available Perks of Removal:
Empty Gem Socket:
- An empty socket for a gem.
- Mortar Charge kills reload 1 additional canister and grant 13% Empower for 5 seconds. (Limited to 1 reload per shot. Will not trigger past 3 canisters or after final shot.)
- When you kill something gain 15% Empowered for 20s. (1s cooldown)
Removal Notes and Tips
- Notes and tips go here.