Provide for Yourself

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Territory Windsward
Type Main Story
How to Get Talk to Tahir Fayed
Requirements N/A
Reward xp_experience_new_world_wiki_guide_25px 170
coins_gold_new_world_wiki_guide_25px 16.00
Enemies N/A
Bosses N/A

Provide for Yourself is a Main Story Quest in New World. Provide for Yourself takes places in Windsward and it requires: N/A. Provide for Yourself can be obtained as follows: Talk to Tahir Fayed. By completing this quest you will be able to claim the following rewards:  xp_experience_new_world_wiki_guide_25px 170 and coins_gold_new_world_wiki_guide_25px 16.00. 

 

Provide for Yourself Information

After claiming the rewards for completing the Among the Drowned quest, Tahir Fayed will give this Quest.

 

How to Get Provide for Yourself & Requirements

You can get this Quest as follows:

Requirements:

  • N/A

 

Provide for Yourself Walkthrough

Gather Flint from the ground

Flint can be found on the ground on the coast. It looks like rocks, and sometimes they are found in groups.

Gather Wood from a bush

Bushes can be found in grass areas.

Craft a Flint Skinning Knife at the Watch Tower

Go to the Watcher's Campfire. Interact with it and choose Craft. Craft the Flint Skinning Knife on the crafting menu (Learned - Tools - Survival Tools - Flint Skinning Knife).

Talk to Tahir Fayed

Talk to Tahir Fayed to claim your Rewards.

 

Provide for Yourself Rewards

  • xp_experience_new_world_wiki_guide_25px 170
  • coins_gold_new_world_wiki_guide_25px 16.00

 

Provide for Yourself Enemies & Bosses

The may encounter some of the following enemies during this quest:

  • N/A

You must defeat the following Bosses to progress in the Quest:

  • N/A

 

Provide for Yourself Notes and Tips

  • Notes & Tips go here

 

 
All Quests in New World
A Fine Meal  ♦  A Lost Cause  ♦  A Proper Feast  ♦  A Skinning Knife  ♦  A Warm Bed  ♦  Adiana's Fountain  ♦  All That Remains  ♦  Among the Drowned  ♦  An Unpleasant Task  ♦  Argent and Aether  ♦  Artificer Gomes  ♦  Artificer Petrowksi  ♦  Azoth-Tinged Fish  ♦  Baited  ♦  Baring Teeth  ♦  Basics of Survival  ♦  Bearer of Bad Tidings  ♦  Between Settlements  ♦  Checking In  ♦  Commitment to the Cause  ♦  Constable's New Friend  ♦  Constable's Orders  ♦  Contact the Factions  ♦  Corruption-Tinged Fish  ♦  Covenant Initiation: Crone's Rest  ♦  Ecological Report  ♦  Fancypants  ♦  Feeling Welcome  ♦  Finely Crafted  ♦  Fire up the Forges!  ♦  Fish Reagents  ♦  Fishing Basics  ♦  Fishing With Shields  ♦  Forge Your Azoth Staff  ♦  Forging Ahead (Everfall)  ♦  Forging Ahead (First Light)  ♦  Forging Ahead (Monarch's Bluffs)  ♦  Getting Acquainted with Everfall  ♦  Hold the Line  ♦  Hotspot Hunt  ♦  Inform the Magistrate (First Light)  ♦  Inform the Magistrate (Windsward)  ♦  Into the Breaches  ♦  Keeping it Simple  ♦  Legacies of the Storm  ♦  Magistrate's Focus  ♦  Make Yourself at Home  ♦  Man About Town  ♦  Marauder Initiation: Reedgill Fishery  ♦  Nature's Gifts  ♦  New Alliances (Everfall)  ♦  New Alliances (First Light)  ♦  New Alliances (Windsward)  ♦  New Initiate, Old Order  ♦  Official Business  ♦  Old Stone Remembers  ♦  One Last Thing  ♦  Overseer's Orders  ♦  Plans of the Pestilent  ♦  Practice Makes Perfect  ♦  Preparing for Siege  ♦  Remnant of Doom  ♦  Rumors about a Hermit  ♦  Rumors and Reactions  ♦  Rustle Up a Meal  ♦  Settlement Priorities  ♦  Settling In  ♦  Sharp Teeth, Fine Fur  ♦  Simple Things  ♦  Slow and Steady  ♦  Soulwarden Rations  ♦  Stories Among Ships  ♦  Storm Warning  ♦  Storms on the Horizon  ♦  Supplies and Storage  ♦  Survival Tips  ♦  Survivalist Karsattin  ♦  Syndicate Initiation: Abadier's Anger  ♦  The Corruption Expert  ♦  The First Component  ♦  The Giant Ones  ♦  The Last Soulwarden  ♦  The Living Seed  ♦  The Lone Wolf  ♦  The Magistrate's Counsel  ♦  The Marketplace  ♦  The Old Man at the River  ♦  The Old Man Who Cried Corruption  ♦  The Rest of the Crew  ♦  The Restless Drowned  ♦  This is Not Good  ♦  To Be a Grand Master  ♦  Trader's Market  ♦  Treasures of the Deep  ♦  Trial of the Chronicler  ♦  Warn the Magistrate  ♦  Watcher's Report  ♦  We Can Do This  ♦  Weakness of the Ego  ♦  Weapons of the Sea  ♦  What it Takes



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