Hotspot Hunt

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Territory First Light
Type Side Quests
Quest Giver Dallas Clemenson
Requirements Complete Previous Quest
Reward

Battered Fisherman's Trousers
Experience 1,200 XP
Coin 87.50 Coin
Territory Standing 250 Standing
Azoth 20 Azoth

Previous Quest Baited
Next Quest Practice Makes Perfect

Hotspot Hunt is a Side Quest in New World which takes place in First Light. Side Quests are optional tasks that the player can complete for additional experience and rewards but are not required in order to move the story forward. However, Side Quests can also have their own story progression that can influence other aspects of the game. This page provides guided information on completing the Hotspot Hunt quest as well as details on its related NPCs, objectives, rewards and more.

 

New World Hotspot Hunt Quest Guide

Hotspot Hunt is part of the Fishing Quest chain which consists of special Side Quests focused on the Fishing Trade Skill. Each quest requires the player to complete a Fishing-related task and also serves as a soft introduction to various Fishing mechanics such as BaitFish Size & Rarity, Hotspots and more. There are 15 Quests in the chain and each rewards a piece of equipment useful in Fishing, along with other rewards.

  • Each Quest must be completed in order before the next one is unlocked.
  • Completing this quest chain is currently the only way to acquire one of the 4 Legendary Fishing Poles.
  • Note that while you can begin the Quest Chain as early as Character Level 3 and there are no further level requirements, you will be visiting some of the higher-level Territories and venturing into them at lower levels can prove perilous. Furthermore, the equipment rewarded have level requirements before you can use them so consider taking your time with these quests.
  • See the Fishing page for other related info

 

How to Get Hotspot Hunt Quest

The Hotspot Hunt Quest can be obtained as follows:

  • Speak to Dallas Clemenson who can be found along the shores of the Saircor Inlet, north of First Light settlement past the Dayspring Mills..

Additional Requirements:

  • Complete previous quest in the chain: Baited

 

Hotspot Hunt Walkthrough

 

Catch fish from a Hotspot three times for Master Fisher Clemenson and deliver a note to Master Fisher Warwick in Monarch's Bluff.

 

Objectives: 0/3 - Catch fish from Hotspots

 

  1. Speak to Dallas Clemenson.
  2. Catch any 3 fish from any Hotspots (Suggested: Hatchburg Fishery, northwest of First Light settlement)
  3. Speak to Quinton Warwick, found on one of the small islands directly south of Fort Monarch's Bluffs along the western edge of the map.

Note that the Hotspots available to you will depend on your Fishing Level. The Hotspots will also need to be active and this can be a problem if your server is extremely busy. The following are some easy-to-reach Hotspots available at Fishing Level 20 and below:

First Light:

  • Fishing Level 3: Hatchburg Fishery, northwest of the First Light settlement.
  • Fishing Level 4: Southeast of the settlement, along the southern coast.
  • Fishing Level 4: In the fishing village of Forellac in the northwest.
  • Fishing Level 7: In the northern coast of Las Torres Bay, near the middle.
  • Fishing Level 12: Northeast of First Light settlement and directly east of the Saircor Bridge towards Elder's Bluff.

Windsward:

  • Fishing Level 2: River west of the settlement, near where you found Michael Shields in the first quest of the chain.
  • Fishing Level 2: Directly east of the settlement, along the coast of Cascade Harbor.
  • Fishing Level 7: Further along north of Cascade Harbor.
  • Fishing Level 12: All the way on the western edge of the Windsward map and slightly north of Willette's Homestead.

 Everfall:

  • Fishing Level 16: Meadow Lake Fishery north of the settlement.
  • Fishing Level 16: Far east of the settlement, along the river that runs outside Longshadow Enclave.
  • Fishing Level 20: Body of water just west of the previous Hotspot.

 

Hotspot Hunt Rewards

 

 Completing Hotspot Hunt will also unlock the next quest in the chain: Practice Makes Perfect

 

Hotspot Hunt Enemies & Bosses

You may encounter some of the following enemies during this quest:

  • N/A

You must defeat the following Bosses to progress in the Quest:

  • N/A

 

Hotspot Hunt Notes and Tips

  • Despite the name, the Battered Fisherman's Trousers, along with all other equipment in the Battered Fisherman's Set do not possess any Fishing-related Perks and are mostly for cosmetic purposes.

 

 
All Quests in New World
A Fine Meal  ♦  A Lost Cause  ♦  A Proper Feast  ♦  A Skinning Knife  ♦  A Warm Bed  ♦  Adiana's Fountain  ♦  All That Remains  ♦  Among the Drowned  ♦  An Unpleasant Task  ♦  Argent and Aether  ♦  Artificer Gomes  ♦  Artificer Petrowksi  ♦  Azoth-Tinged Fish  ♦  Baited  ♦  Baring Teeth  ♦  Basics of Survival  ♦  Bearer of Bad Tidings  ♦  Between Settlements  ♦  Checking In  ♦  Commitment to the Cause  ♦  Constable's New Friend  ♦  Constable's Orders  ♦  Contact the Factions  ♦  Corruption-Tinged Fish  ♦  Covenant Initiation: Crone's Rest  ♦  Ecological Report  ♦  Fancypants  ♦  Feeling Welcome  ♦  Finely Crafted  ♦  Fire up the Forges!  ♦  Fish Reagents  ♦  Fishing Basics  ♦  Fishing With Shields  ♦  Forge Your Azoth Staff  ♦  Forging Ahead (Everfall)  ♦  Forging Ahead (First Light)  ♦  Forging Ahead (Monarch's Bluffs)  ♦  Getting Acquainted with Everfall  ♦  Hold the Line  ♦  Inform the Magistrate (First Light)  ♦  Inform the Magistrate (Windsward)  ♦  Into the Breaches  ♦  Keeping it Simple  ♦  Legacies of the Storm  ♦  Magistrate's Focus  ♦  Make Yourself at Home  ♦  Man About Town  ♦  Marauder Initiation: Reedgill Fishery  ♦  Nature's Gifts  ♦  New Alliances (Everfall)  ♦  New Alliances (First Light)  ♦  New Alliances (Windsward)  ♦  New Initiate, Old Order  ♦  Official Business  ♦  Old Stone Remembers  ♦  One Last Thing  ♦  Overseer's Orders  ♦  Plans of the Pestilent  ♦  Practice Makes Perfect  ♦  Preparing for Siege  ♦  Provide for Yourself  ♦  Remnant of Doom  ♦  Rumors about a Hermit  ♦  Rumors and Reactions  ♦  Rustle Up a Meal  ♦  Settlement Priorities  ♦  Settling In  ♦  Sharp Teeth, Fine Fur  ♦  Simple Things  ♦  Slow and Steady  ♦  Soulwarden Rations  ♦  Stories Among Ships  ♦  Storm Warning  ♦  Storms on the Horizon  ♦  Supplies and Storage  ♦  Survival Tips  ♦  Survivalist Karsattin  ♦  Syndicate Initiation: Abadier's Anger  ♦  The Corruption Expert  ♦  The First Component  ♦  The Giant Ones  ♦  The Last Soulwarden  ♦  The Living Seed  ♦  The Lone Wolf  ♦  The Magistrate's Counsel  ♦  The Marketplace  ♦  The Old Man at the River  ♦  The Old Man Who Cried Corruption  ♦  The Rest of the Crew  ♦  The Restless Drowned  ♦  This is Not Good  ♦  To Be a Grand Master  ♦  Trader's Market  ♦  Treasures of the Deep  ♦  Trial of the Chronicler  ♦  Warn the Magistrate  ♦  Watcher's Report  ♦  We Can Do This  ♦  Weakness of the Ego  ♦  Weapons of the Sea  ♦  What it Takes

 




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