Heavy Hands Armor are one of the three types of Hands Armor available in New World. The other two types of Hands Armor available are Light Hands Armor and Medium Hands Armor. Heavy Hands Armor are the heaviest Hands Armor available, making them ideal for tanky Builds because of the amount of damage protection they provide. On the other hand, they offer little to no mobility once equipped.

 

 

All Heavy Hands Armor in New World

Quick Search of All Hands Armor 

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Name

Type

Rarity

Tier

Gear Score

Perks


Molten Mittens

Heavy

Uncommon Tier III 350 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +13 Constitution

durable_perk_icon_new_world_wiki_guide_65px
Reinforced: + 29% Durability increase.


Crushing Grips

Heavy

Rare Tier IV 450 perk_icon_new_world_wiki_guide_35px
Of the Soldier: +18 Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption

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Refreshing: Reduces max cooldowns by 2.3%


Black Knight's Gauntlets

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Soldier: +22 Strength

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward: +4.5% Damage Absorption against Corrupted.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal 4.6% less damage to you.

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Refreshing: Reduces max cooldowns by  2.6%


Enchanted Dryad Gloves

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
Of the Cavalier: +9 Strength  +13 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

angry_earth_ward_perk_icon_new_world_wiki_guide_65px
Angry Earth Ward: +4.5% Damage Absorption against Angry Earth.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires 4.6% faster.


Grips of Fate

Heavy

Epic Tier V 550 perk_icon_new_world_wiki_guide_35px
of the Sentry: +22 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

ancient_ward_perk_icon_new_world_wiki_guide_65px
Ancient Ward: +4.5% Damage Absorption against Ancient Guardians.

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Refreshing: Reduces max cooldowns by  2.6%


Harbinger of Death

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

angry_earth_ward_perk_icon_new_world_wiki_guide_65px
Angry Earth Ward+4.8% Damage Absorption against Angry Earth.


Vambrace of Corrupted Rage

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

ancient_ward_perk_icon_new_world_wiki_guide_65px
Ancient Ward+4.8% Damage Absorption against Ancient Guardians.

azoth_attuned_perk_icon_new_world_wiki_guide_65px
Freedom: Slow, Stun, and Silence expires  4.8% faster.


Avenging Bracers

Heavy

Legendary Tier V 500-600 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by  2.8%

corrupted_ward_perk_icon_new_world_wiki_guide_65px
Corrupted Ward+4.8% Damage Absorption against Corrupted.

corruption_resistance_perk_icon_new_world_wiki_guide_65px
Corruption Resistance+14 Corruption Resistance.


Voidbent Gauntlets

Heavy

Legendary Tier V 600 perk_icon_new_world_wiki_guide_35px
Of the Sentry: +25 Constitution

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.8% chance at rare items from chests and monsters.

mortal_fortification_perk_icon_new_world_wiki_guide_65px
Invigorated: Weaken, Disease, Exhaust, and Rend expires  4.8% faster.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.8% less damage to you.


Battle's Embrace Gauntlets

Heavy

Rare Tier IV 480 perk_icon_new_world_wiki_guide_35px
of the Fighter: +11  Strength +7 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.2% chance at rare items from chests and monsters.


Strengthened Battle's Embrace Gauntlets

Heavy

Epic Tier IV 495 perk_icon_new_world_wiki_guide_35px
of the Fighter: +12  Strength +8 Dexterity

empty_gem_socket_icon_1_new_world_wiki_guide_35px
Empty Gem Slot: An empty socket for a gem.

luck_perk_icon_new_world_wiki_guide_65px
Luck+2.3% chance at rare items from chests and monsters.

mortal_siphoning_perk_icon_new_world_wiki_guide_65px
Resilient: Critical hits deal  4.4% less damage to you.


Iron Plate Gauntlets

Heavy

Common Tier II 200-300  


Steel Plate Gauntlets

Heavy

Common Tier III 300-400  


Starmetal Plate Gauntlets

Heavy

Common Tier IV 400-500  


Orichalcum Plate Gauntlets

Heavy

Common Tier V 500-600  


Steel Heavy Gauntlets (Crafted)

Heavy

Common Tier III 300-400  


Starmetal Heavy Gauntlets (Crafted)

Heavy

Common Tier IV 400-500  


Orichalcum Heavy Gauntlets (Crafted)

Heavy

Common Tier V 500-600  


Fur-Lined Orichalcum Gauntlets

Heavy

Common Tier V 500-600  


Amrine Guard Gauntlets (Uncommon)

Heavy

Uncommon Tier III 300-400 of the Sentry
of the Sentry: +15  Constitution


Obelisk Infantry Gauntlets (Uncommon)

Heavy

Uncommon Tier III 300-400 of the Sentry
of the Sentry: +15  Constitution


Deepwarden's Battlebraces (Uncommon)

Heavy

Uncommon Tier IV 400-500 of the Sentry
of the Sentry: +20  Constitution


Shipyard Guard Gauntlets (Uncommon)

Heavy

Uncommon Tier IV 400-500 of the Sentry
of the Sentry: +20  Constitution


Guardian Plate Gauntlets (Uncommon)

Heavy

Uncommon Tier V 500-600 of the Sentry
of the Sentry: +25  Constitution


Dryad Guard Gauntlets (Uncommon)

Heavy

Uncommon Tier V 500-600 of the Sentry
of the Sentry: +25  Constitution


Iron Soldier Vambraces

Heavy

Common Tier II 200-300  


Steel Soldier Vambraces

Heavy

Common Tier III 300-400  


Starmetal Soldier Vambraces

Heavy

Common Tier IV 400-500  


Orichalcum Soldier Vambraces

Heavy

Common Tier V 500-600  


Steel Heavy Gauntlets

Heavy

Common Tier III 300-400  


Starmetal Heavy Gauntlets

Heavy

Common Tier IV 400-500  


Orichalcum Heavy Gauntlets

Heavy

Common Tier V 500-600  


Starmetal Pathfinder Vambraces

Heavy

Common Tier IV 400-500  


Orichalcum Pathfinder Vambraces

Heavy

Common Tier V 500-600  


Orichalcum Inquisitor Gauntlets

Heavy

Common Tier V 500-600  


Marauder Plate Gauntlets

Heavy

Uncommon Tier II 280 of the Mage
Of the Barbarian: +4 Constitution +6 Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Marauder Groundbreaker Gauntlets

Heavy

Rare Tier III 345 of the Mage
Of the Barbarian: +5  Constitutiton +8  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px

Refreshing: Reduces max cooldowns by 1.9%.


Marauder Sunderer Gauntlets

Heavy

Rare Tier IV 495 of the Mage
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Marauder Commander Gauntlets (Rare)

Heavy

Rare Tier V 525 of the Mage
Of the Barbarian: +8 Constitution +12 Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Covenant Plate Gauntlets

Heavy

Uncommon Tier II 280 of the Mage
Of the Barbarian: +4 Constitution +6 Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Covenant Defender Gauntlets

Heavy

Rare Tier III 345 of the Mage
Of the Barbarian: +5 Constitution +8 Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Covenant Templar Gauntlets (T4)

Heavy

Rare Tier IV 495 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Covenant Adjudicator Gauntlets (Rare)

Heavy

Rare Tier V 525 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.


Syndicate Plate Gauntlets

Heavy

Uncommon Tier II 280 of the Mage
Of the Barbarian: +4  Constitution +6  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.


Syndicate Chronicler Gauntlets (T3)

Heavy

Rare Tier III 345 of the Mage
Of the Barbarian: +5  Constitutiton +8  Strength

physical_ward_i_perk_icon_new_world_wiki_guide_125px
Physical Ward I: 1% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 1.9%.


Syndicate Exemplar Gauntlets

Heavy

Rare Tier IV 495 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_ii_perk_icon_1_new_world_wiki_guide_125px
Physical Ward II: 1.5% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.4%.


Syndicate Alchemist Gauntlets (Rare)

Heavy

Rare Tier V 525 of the Mage
Of the Barbarian: +8  Constitution +12  Strength

physical_ward_iii_perk_icon_new_world_wiki_guide_125px
Physical Ward III: 2% Physical Damage Absorption.

refreshing_perk_icon_new_world_wiki_guide_65px
Refreshing: Reduces max cooldowns by 2.5%.



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