Tier IV Epic
|499 Gear Score
2% Critical Hit Chance
1.3 Critical Damage Multiplier
53 Block Stamina Damage
53 Base Stagger Damage
|97 Thrust Damage
97 Fire Damage
of the Ranger: +24 Dexterity
Ignited IV: +50.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.
Refreshing Ward: Reduces active cooldowns by + 1.6% after being hit +5 times. Does Equipt trigger off persistent damage or DoT effects
Chain Fire: On hit cause a Chain Fire attack that bounces between close targets. Does Equipt trigger off persistent damage or Damage over time effect
|Scales with Dexterity 90%, Intelligence 65%
Requires Level ??
|Can't be Crafted / Bind on Pickup|
Harold's Rifle is one of the Epic Muskets in New World. Muskets are one of the 11 Weapon types available in New World for the players to choose from, and are ideal for engaging multiple Enemies. Muskets damage scale with Dexterity 90% and Intelligence 65%.
Harold would often practice his skills, sniping at those who tried to escape from the mines.
Harold's Rifle Related Masteries
Harold's Rifle uses the Musket Mastery, that is divided in two different trees. The Sharpshooter tree, that focuses on quick attacks and imparting the Bleed status effect or the Trapper Tree, that is all about timing and precision.
Where to find Harold's Rifle
Harold's Rifle can be dropped by:
Harold in the "Lower Slag Mine" in Edengrove
Harold's Rifle can be acquired by completing:
How to Craft Harold's Rifle
To craft Harold's Rifle you need the following materials:
Harold's Rifle Information & Stats
These are the base stats for Harold's Rifle
- 499 Gear Score
- 80 Damage
- 2% Critical Hit Chance
- 1.3 Critical Damage Multiplier
- 53 Block Stamina Damage
- Tier IV
- Scales with Dexterity 90% and Intelligence 65%
- 10.6 Weight
- 2500 Durability
- Salvageable: Yes
- Bind on Pickup
Harold's Rifle Perks
These are the available Perks of Harold's Rifle:
of the Ranger:
- +24 Dexterity
- +50.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.
- Reduces active cooldowns by+ 1.6% after being hit +5 times. Does Equipt trigger off persistent damage or DoT effects
- On hit cause a Chain Fire attack that bounces between close targets. Does Equipt trigger off persistent damage or Damage over time effects.
Harold's Rifle Notes and Tips
- Notes and tips go here