Tier IV Epic
|400-500 Gear Score
2% Critical Hit Chance
1.15 Critical Damage Multiplier
53 Block Stamina Damage
53 Stagger Damage
|42 x 6 Thrust Damage|
Empty Gem Socket: An empty socket for a gem.
Venturing Claw Shot: When Claw Shot connects to a target at least 10m away, gain a 30% Empower for 3s or until next hit.
Enchanted: Light and Heavy attacks deal 8.6% more damage.
|Scales with Strength 90%, Intelligence 65%
Requires Level ??
|Can't be Crafted / Bind on Equip|
Chain Shot is one of the Epic Blunderbusses in New World. Blunderbusses are one of the 13 Weapon types available in New World for the players to choose from. They are ranged weapons that offers high-mobility coupled with potent close-to-mid range damage. This weapon is good for both melee and mid-ranged combat, good for crowd control and mobility. The Blunderbuss' damage scale primarily with Strength and secondarily with Intelligence. Weapons in New World are the main means for players to deal damage.
It won't chain foes together, but it will get you back into the fight.
Chain Shot Related Masteries
Chain Shot uses the Blunderbuss Skill Mastery which is divided into two different trees; The Containment tree which allows players to close the gap with their enemies; and the Chaos tree focuses on creating distance between the player and opponent by bombarding areas with explosive AoE damage.
Where to find Chain Shot
Chain Shot can be dropped by:
Chain Shot can be acquired by completing:
How to Craft Chain Shot
To craft Chain Shot you need the following materials:
Chain Shot Information & Stats
These are the base stats for Chain Shot
- 400-500 Gear Score
- 75 Damage
- 2% Critical Hit Chance
- 1.15 Critical Damage Multiplier
- 53 Block Stamina Damage
- 53 Stagger Damage
- Tier IV
- Scales with Strength 90%, Intelligence 65%
- 12 Weight
- 2500 Durability
- Salvageable: __salvageable__
- Bind on Equip
Chain Shot Perks
These are the available Perks of Chain Shot:
Empty Gem Socket:
- An empty socket for a gem.
- When Claw Shot connects to a target at least 10m away, gain a 30% Empower for 3s or until next hit.
- Light and Heavy attacks deal 8.6% more damage.
Chain Shot Notes and Tips
- Notes and tips go here.