Bad Medicine
Tier II Uncommon
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265 Gear Score 52 Damage 2% Critical Hit Chance 1.2 Critical Damage Multiplier 24 Block Stamina Damage 20% Blocking Stability |
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81 Nature Damage | |
Of the Sentry: +11
Constitution
Mortal Power: When you kill something gain 15% Empowered for 5s. (5s cooldown.)
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Scales with Focus 100% 8.4 Weight 1500 Durability Requires Level ?? |
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Can't be Crafted / Bind on Equip |
Bad Medicine is one of the Uncommon Life Staves in New World. Life Staves are one of the 11 Weapon types available in New World for the players to choose from. They are magic Weapons that have support abilities. Life Staves damage scale with Focus. Weapons in New World are the main means to deal damage.
This is going to hurt, but I promise it will help.
Bad Medicine Related Masteries
Bad Medicine uses the Life Staff Mastery, that is divided in two different trees. The Healing tree, that focuses on healing both the player and allies or the Protector Tree, that is all about granting buffs to allies and debuffs to Enemies.
Where to find Bad Medicine
Bad Medicine can be dropped by:
Bad Medicine can be acquired by completing:
How to Craft Bad Medicine
To craft Bad Medicine you need the following materials:
Bad Medicine Information & Stats
These are the base stats for Bad Medicine
- 265 Gear Score
- 52 Damage
- 2% Critical Hit Chance
- 1.2 Critical Damage Multiplier
- 24 Block Stamina Damage
- 20% Blocking Stability
- Tier II
- Scales with Focus 100%
- 8.4 Weight
- 1500 Durability
- Salvageable: Yes
- Bind on Equip
Bad Medicine Perks
These are the available Perks of Bad Medicine:
Of the Sentry:
- +11 Constitution
- When you kill something gain 15% Empowered for 5s. (5s cooldown.)
Life Staff Build Videos
Tips and tricks on how to play with a Life Staff, plus our suggested Healer Build: the Absolver
Bad Medicine Notes and Tips
- Notes and Tips go here