Adrenaline Rush

Cooldown cooldown_icon_new_world_wiki_guideN/A 

Dodging within 2 seconds of triggering an ability consumes 25% less Stamina.
Skill Tree Throwing
Mastery Hatchet
Tier Tier V
Type Passive
Req 1 Tier IV Ability 

Adrenaline Rush is a Passive Tier V Hatchet Mastery skill in New World. Adrenaline Rush reduces Stamina consumption when dodging within 2 seconds of triggering an ability. Abilities in the Throwing skill tree mainly focus on ranged combat, improving its damage output and inducing different status effects. Hatchets mainly benefit from Strength, but Dexterity also contributes although on a secondary level.

 

Adrenaline Rush Information

  • Adrenaline Rush is part of the Throwing skill tree.
  • Dodging within 2 seconds of triggering an ability consumes 25% less Stamina.
  • Tier V

 

Adrenaline Rush upgrades

Has no upgrades

 

Adrenaline Rush Notes and Tips

  • Notes & Tips go here

 

 
All Throwing Skills in New World
Aerial Transmission  ♦  Aimed Throw  ♦  Boot and Rally  ♦  Critical Throw  ♦  Exploitation  ♦  Infected Throw  ♦  Mortal Power  ♦  On FIre  ♦  Opportunistic  ♦  Persistent Hinderance  ♦  Quick Power  ♦  Refreshing Throws  ♦  Rejuvenating Crits  ♦  Rending Throw  ♦  Second Wind  ♦  Social Distancing  ♦  Stay Back  ♦  Targeted Impact

 




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