A Lost Cause

Territory Everfall
Type Main Story Quest
How to Get Talk to Yonas Alazar
Requirements N/A
Reward Weapon Case Level 14
xp_experience_new_world_wiki_guide_25px 1680
coins_gold_new_world_wiki_guide_25px 44
azoth_new_world_wiki_guide_25pxAzoth 150
Enemies Crestfallen Wraith
Bosses Fallen Soulwarden

A Lost Cause is a Main Story Quest in New World. A Lost Cause takes place in Everfall and it requires: N/A. A Lost Cause can be obtained as follows: Talk to Yonas Alazar. By completing this quest you will be able to claim the following rewards: Weapon Case Level 14, xp_experience_new_world_wiki_guide_25px 1680, coins_gold_new_world_wiki_guide_25px 44 and azoth_new_world_wiki_guide_25pxAzoth 150. 


A Lost Cause Information

After claiming the rewards for completing Old Stone Remembers, Yonas Alazar will give you this quest.


How to Get A Lost Cause & Requirements

You can get this Quest as follows:


  • N/A


A Lost Cause Walkthrough

Search Clues to the Hermit's connection to the Soulwardens

Follow the Mark on your compass or use the map to reach the location. The mark will lead you to a Page of a Journal on the floor. Read it.

Pass through the Soulwarden Seal and investigate the top of Arcturus Tower

Approach to the Soulwarden Seal, it looks like a blue magic barrier, use it to pass to the next area. You will find the Clues to Hermit's connection to the Soulwarden, on top of a table in middle. It's another note, read it.

Defeat Fallen Soulwarden

One of the enemies that spawns at the center of that circular platform is the Fallen Soulwarden, mind that many other enemies may also spawn and they may overwhelm you. Defeat the Fallen Soulwarden.

Talk to Yonas Alazar

Return to Yonas Alazar and claim your rewards.


A Lost Cause Rewards

  • Weapon Case Level 14
  • xp_experience_new_world_wiki_guide_25px 1680
  • coins_gold_new_world_wiki_guide_25px 44
  • azoth_new_world_wiki_guide_25pxAzoth 150


A Lost Cause Enemies & Bosses

The may encounter some of the following enemies during this quest:

You must defeat the following Bosses to progress in the Quest:


A Lost Cause Notes and Tips

  • Notes & Tips go here


All Quests in New World
A Fine Meal  ♦  A Proper Feast  ♦  A Skinning Knife  ♦  A Warm Bed  ♦  Adiana's Fountain  ♦  All That Remains  ♦  Among the Drowned  ♦  An Unpleasant Task  ♦  Argent and Aether  ♦  Artificer Gomes  ♦  Artificer Petrowksi  ♦  Azoth-Tinged Fish  ♦  Baited  ♦  Baring Teeth  ♦  Basics of Survival  ♦  Bearer of Bad Tidings  ♦  Between Settlements  ♦  Checking In  ♦  Commitment to the Cause  ♦  Constable's New Friend  ♦  Constable's Orders  ♦  Contact the Factions  ♦  Corruption-Tinged Fish  ♦  Covenant Initiation: Crone's Rest  ♦  Ecological Report  ♦  Fancypants  ♦  Feeling Welcome  ♦  Finely Crafted  ♦  Fire up the Forges!  ♦  Fish Reagents  ♦  Fishing Basics  ♦  Fishing With Shields  ♦  Forge Your Azoth Staff  ♦  Forging Ahead (Everfall)  ♦  Forging Ahead (First Light)  ♦  Forging Ahead (Monarch's Bluffs)  ♦  Getting Acquainted with Everfall  ♦  Hold the Line  ♦  Hotspot Hunt  ♦  Inform the Magistrate (First Light)  ♦  Inform the Magistrate (Windsward)  ♦  Into the Breaches  ♦  Keeping it Simple  ♦  Legacies of the Storm  ♦  Magistrate's Focus  ♦  Make Yourself at Home  ♦  Man About Town  ♦  Marauder Initiation: Reedgill Fishery  ♦  Nature's Gifts  ♦  New Alliances (Everfall)  ♦  New Alliances (First Light)  ♦  New Alliances (Windsward)  ♦  New Initiate, Old Order  ♦  Official Business  ♦  Old Stone Remembers  ♦  One Last Thing  ♦  Overseer's Orders  ♦  Plans of the Pestilent  ♦  Practice Makes Perfect  ♦  Preparing for Siege  ♦  Provide for Yourself  ♦  Remnant of Doom  ♦  Rumors about a Hermit  ♦  Rumors and Reactions  ♦  Rustle Up a Meal  ♦  Settlement Priorities  ♦  Settling In  ♦  Sharp Teeth, Fine Fur  ♦  Simple Things  ♦  Slow and Steady  ♦  Soulwarden Rations  ♦  Stories Among Ships  ♦  Storm Warning  ♦  Storms on the Horizon  ♦  Supplies and Storage  ♦  Survival Tips  ♦  Survivalist Karsattin  ♦  Syndicate Initiation: Abadier's Anger  ♦  The Corruption Expert  ♦  The First Component  ♦  The Giant Ones  ♦  The Last Soulwarden  ♦  The Living Seed  ♦  The Lone Wolf  ♦  The Magistrate's Counsel  ♦  The Marketplace  ♦  The Old Man at the River  ♦  The Old Man Who Cried Corruption  ♦  The Rest of the Crew  ♦  The Restless Drowned  ♦  This is Not Good  ♦  To Be a Grand Master  ♦  Trader's Market  ♦  Treasures of the Deep  ♦  Trial of the Chronicler  ♦  Warn the Magistrate  ♦  Watcher's Report  ♦  We Can Do This  ♦  Weakness of the Ego  ♦  Weapons of the Sea  ♦  What it Takes

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